Why is it that when ascending at lvl 10 from undead wizard with magic 9(15) I went to undead wizard with magic 2(5) then immediately ascended necromancer with magic 2(3). How/Why does ascending reduce my skills?
Please make it so that when your encumbrance is full you will return to town to sell items. It sucks killing a ton of stuff during a quest then getting your ass handed to you and lose all that work.
There needs to be an item comparison so that when you are looking at a merchant item it will show your current item and + - on the stats it would affect.
I have +55% gold production and I'm still getting 59 coin wins from Garrisona. What is wrong with gold, is it only on that continent that the increase is applied?
I've beaten the game twice, once as an arkandian and once as a necretian. The only achievements I don't have are beating the game as a demon and as an ascended but when I start a new game I can't choose either race. How do I play as a the two optional races?
Am I missing something about crafting? I see some recipes fro the wiki but are all the rest just pure luck? Is the order in the matrix rigid or do I just need to have the correct things in the matrix?
Do not buy anything under Mark IV protection and only buy kinetic until the end. Always equip bombers with kinetic because the BFB is kinetic, A couple of MKIII kinetic plating is fine.
Make sure to go Revenant not Endurus, Binar has 3 15% criticals to buy.
This is the way I got to the end.
Tuska vs. Antaria doesn't matter I ran both routes.
Train classroom first, always, then for energy attack ships critical then juicing until you can get two shots before resting after that train energy then plasma plating
For bombers train classroom, then kinetic plating then jury rig, then energy then plasma. You absolutely need energy for the last legs of the game
For the phantom train classroom, jury rig, energy plating, plasma plating, repair crews. Only train nano repair
For the APS hulk from Britannia, Draconi is your friend, do not waste battles unless you get the APS hulk from Britannia in Draconi, that is where you train up your last new ship. Only train FOF torpedo, that hurts enemies and heals friends. I went with classroom, tactical, juicing (only until 2 shots before first rest), jury rig, energy plating, then plasma plating.
Only train one weapon on any ship you acquire.
Go to Plindus and get the APS Wasp, train rail barrage.
Get APS Phantom from Twig's Star, buy nothing except the most advanced critical from shops, 5% or more at best, save, save, save
Always use the maximum number of ships, You'll hit 50th level regardless by the end.
This game is awesome. You can't win it on the first or third or even fifth try. The only complaint I have is that APS ships are to far in between, the last you can really train is the valour hulk from Britannia. And the extras at the end are way overpriced though they aren't necessary to win. I've played 10 combos and this is what worked for me.
Dump the hulk you get initially and buy a bomber, The wasp won't be very useful in the end but it helps mid game with rail barrage.