also directions should be played out after all the units has ended it turn since when you move then attack the direction changes depending on where you attacked. <"z
It is very difficult to move when a unit is blocking the possible places your unit can move into. It get monotonous easily. turn is base on speed making it hard for kage/mage to do last hits >_< also movements is base on the shortest between the character and the field he is moving in to not the number of steps, making it possible to move around an enemy unit 5 steps away! <"z