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Spectromancer: Gamer's Pack

Play Spectromancer: Gamer's Pack

Jun. 22, 2014

Rating: -1

merfolk elder -> meditation -> giant spider -> phoenix -> merfolk apostate -> meditation -> phoenix -> drain souls -> giant spider -> merfolk elder -> blood ritual on full phoenix -> armageddon = gg :)

ControlCraft 2

Play ControlCraft 2

Apr. 04, 2013

Rating: -1

having to click to unfreeze towers is really annoying and detracts from the strategy. I suggest not allowing click to unfreeze or get rid of freeze altogether. Also, some levels are truly impossible to win without using active skills, and I can see how using specials badly can screw up the game. In my experience though I never had trouble from a lack of money to buy specials.

Mass Detect III

Play Mass Detect III

Jul. 23, 2012

Rating: -2

Brool game co.

Epic War Saga

Play Epic War Saga

May. 24, 2012

Rating: -10

This is the most boring game in the world. All you do is spam archers and wait for time limit to be over.

Veri-Link

Play Veri-Link

May. 24, 2012

Rating: -1

This is the most retarded game I have ever witnessed

Go online

Play Go online

May. 24, 2012

Rating: -1

I waited for 10 minutes and nobody came.

Epic War 3

Play Epic War 3

May. 16, 2012

Rating: 4

This version is much better than Epic war 5. The AI can actually attack your cities! The annoying thing is that you can only attack once per turn.

Epic War 5

Play Epic War 5

May. 16, 2012

Rating: -2

Also there doesn't seem to be the strategic depth that EW3 had. Namely that this time you go through a set campaign rather than a turn-based struggle against an aggressive AI that can take over your cities and strongholds.

Epic War 5

Play Epic War 5

May. 16, 2012

Rating: -2

The substitution of mana points for charging time is a good idea though.

Epic War 5

Play Epic War 5

May. 16, 2012

Rating: -2

As others have said the main problem with the game is the limit on upgrades. Either remove the cap on unit size or remove the cap on unit attack or health upgrades. Either way hard-earned XP should not be going to waste. Also, I find it annoying that you have to "load" units when a battle starts. Shouldn't you have all your army with you when the battle begins? It's just pointless waiting time and should be removed. The regen time should still be there. Possibly limit the number of reinforcements or allow reinforcement cards that allow you to call up large numbers of reinforcements quickly. Also I missed the minimap and spells user interface that we had in EW3.

Warfare 1944

Play Warfare 1944

May. 16, 2012

Rating: 1

German campaign makes no sense. I'm winning battles but somehow I'm still getting pushed back? It makes no sense. If the Germans beat the Normandy landings then there wouldn't have been a Battle of the Bulge. There would be no Allied advance through France. This isn't a strategy game, it's a tactical game.

The Great War of Prefectures

Play The Great War of Prefectures

May. 16, 2012

Rating: 7

This is one of the best flash strategy games I've ever played.

1066

Play 1066

May. 16, 2012

Rating: 0

Yes I agree the mini-games detract from the main tactics. Also there is no strategy involved. This is a purely tactical game, albeit a good one.

WarLight

Play WarLight

May. 16, 2012

Rating: -18

Good game but the chance element and only allowing 5 moves a turn is annoying.

The Space Game

Play The Space Game

May. 16, 2012

Rating: 8

The main problem with this game is that you never get to attack enemy planets.

Hidden Dimensions

Play Hidden Dimensions

May. 14, 2012

Rating: -11

wtf no campaign it's just random card battles what a terrible game

Thanks Tanks!

Play Thanks Tanks!

May. 14, 2012

Rating: -1

Fun little game but a bit too 2-dimensional for me

War of Cells

Play War of Cells

May. 14, 2012

Rating: -15

Such a boring game

Alexander: Dawn of an Empire

Play Alexander: Dawn of an Empire

May. 14, 2012

Rating: 3

also, game got easy after you conquer persia

Alexander: Dawn of an Empire

Play Alexander: Dawn of an Empire

May. 14, 2012

Rating: -1

Also, the 99 unit cap was annoying. I never got to use that many because of lack of command points, but there shouldn't be a limit.

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