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Astrox

Play Astrox

May. 02, 2014

Rating: 0

I've been playing this for a while, and I really like how far it's come. A couple of questions: In the description for the "Projectile Velocity" mod, it says it increases the range by speeding up the shots. Does it actually increase the in-game projectile velocity in addition to lock range, or is this just flavor text? I was looking for something that makes projectile weapons a bit more accurate against faster enemies, but I think that's just me relying on autopilot too much. Also, when missile weapons have some decimal for "Missiles per cycle", what does this mean?

Developer response from momoguru

it does 2 things, it does actually speed it up, but it also adjusts the collision detection size. like with flak, its slower, but huge collision size.

Swords & Potions 2

Play Swords & Potions 2

Sep. 06, 2013

Rating: 12

I would like to have resource levels viewable from the Tavern or Inventory in between days, so I can check on them before I switch out crafters. Also, in build mode, it would be nice to have modules display their levels as little numbers, so I don't have to click through all of them to find the one I want to upgrade.

Aurora

Play Aurora

Sep. 23, 2012

Rating: 3

The big red planets orbit counterclockwise, so I kept throwing planets orbiting clockwise at one, to see if I could kill all of its angular momentum and get it to crash into the sun. I've been doing it for the past 30 minutes or so, and I don't think it's working.

Reactance 2

Play Reactance 2

Sep. 10, 2012

Rating: 1

For me, when I have the quality on "Auto", it tends to rapidly shift between settings. It shifts the screen slightly, which isn't a problem when I'm in the menu, but gets a little annoying when I'm trying to squeeze myself through gaps in bullets. Hyperion was a really fun boss. I really liked how some attack patterns force you to circle around to avoid missiles and streams, and others have you carefully move through dense columns of bullets. The third boss fight felt a little long though. Overall I really liked playing this! :D

Realm of the Mad God

Play Realm of the Mad God

Mar. 15, 2012

Rating: -4

I went out and when I came back, badges were added! Yay! Time for more pew-pew-pew!

Dude and Zombies

Play Dude and Zombies

Nov. 07, 2011

Rating: 7

I like this guy. Not only can he can also rev up a ridiculously large gun and spray bullets while jumping over zombies and dropping mines everywhere, he can fix a car! Real handy.

Battle Beavers

Play Battle Beavers

Aug. 20, 2011

Rating: 0

It seems everyone has their way of beating Rangor. Mine was: Stay close and spam a+a+s. Keep running forwards. Is that so~?

Spewer

Play Spewer

May. 09, 2009

Rating: 0

A challenging, entertaining and well-made game. Anyone else feel like pea soup?

I CAN BE MRCREDS ME! MOUSE AVOIDERZ

Play I CAN BE MRCREDS ME! MOUSE AVOIDERZ

Dec. 05, 2008

Rating: 0

Utter silliness.

BoomsticK

Play BoomsticK

Dec. 01, 2008

Rating: 0

Fun and aesthetically pleasing. With colorful shapes. And shooting them with a shotgun.

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