new tip: use bandwith to moderate how many fans you have so your fan expectation never surges past your ability, then just wrack up as many cpm contracts as you can
did the math just now. to get the highest end parts 12 hours to get 20 (assuming you dont spend any on the previous tiers) would take 147.5 days without missing a single check-in and with no way to earn the currency besides the ticking clock this is a very mentally abusive game requiring 2 hour check ins and 12 hour check ins for progress
honestly good game, if kong wasnt on rocky i'd maybe put money in to support, but offline being only 2 hours unless you pay and massive costs to get significant gain plus the bare nature of the talent system (at the moment) its hard to say it good rather than having great potential and being ok for now
I'm working on finding a good base balance for the classes. Knights now should be mainly font of DEF with speed. If its ATK still outnumbers Archers, I will be tweaking even further.
chests exist and give experience when clicked. not sure if necesary but i clicked x at top to hide menu to help spot, so far they all spawned on left side though
finished. minor, but non game ending glitches. overall interesting mechanic. would like to see an expanded game built around the core mechanic of killing monsters to raise stats
11 fire elemenatar's defeated and no visible change to magic. bandit gave a .0000000001 or so bit lower than what it says it gives creating a massive number in stats
revision. speed going down is good, though making that clearer would be nice if not necesary. Vampire seems to work, but not universally. it showed up in log message versus the vampire but not versus the turtle or blue slime
fight mechanics seem broken. I'll suddenly as i advance go from being able to kill a thing to not be able to. most recently confirmed switching to silver sword reduced my damage and switching back to bronze didnt fix
Thank you! ❤