I love this game, but it needs some improvements. Gameplay can get a bit boring for a few reasons, but I'm sure the develpers can fix them.
I'm sure the graphics could be improved just a tttiiiiiiiiiiiinnny bit so I can actually see what an item is from its sprite. Actually animating spells, attacks, and getting hit would also be nice.
Leveling up characters, leveling up guilds, saving up money, and crafting things just take too long. Either mobs should drop more money, give more exp, and give loot more often, or lower all prices/leveling amounts. This would really make the game better.
This game should have a normal crafting mechanic along with the special metal ones. Maybe we should have metals be crafted into better items of what we choose. Each city should have various crafting resources and unique crafters. The original one is good if it cost money, with superior items.
I have horrible luck in this game; I got three zilches in a row with more than 4 dice each time and the computer got free rolls twice. Then I lost a just a few turns. FFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU......
Good game, but its a bit repetitive. There should be training minigames that give more experience and money, but you had to spend money for to play each time. The evolution from the third game also needs to be brought back in the next game. There could also be a maximum level decided by the duck leveling up, so there wouldn't be the need to train up a skill all the way once you get it, then ignore it afterwards.