this game would be better without the coundown and bomb thing, not to speak about the 2d intro for each level. all that is really a bummer in what is a different puzzle.
I really dont get all those comments "it didnt required unity engine", "why I need to download a plugin" and simil "buaaa"s... didnt you never had to download the flash plugin? you realize flash is a plugin too? PLUS, besides that obvius fact!! Unity 3d games have better quality. now stop it.
nice little game.
is quite impossible to do not thing of Limbo, but I guess the concept allow the similarity so is all right.
very nice arts and concept well exploited. 4/5 from me.
nice one! ... I think the balls should pop only when you complete the correct sequence, otherwise is too easy to just click and press R without completing the sequence to clean the balls. IMHO balls should be marked and pop when the sequence is completed, and unmarked if R is pressed.
nice game, I really liked it! ... only downsides would be the not increment in challenge along the first levels mentioned by thawinner: for instance, I played 3 or 4 and that was it, but for sure I enjoyed those. ... and as BloodyMary said the trails are a bit over the top. ... I see huge potential, but there's something missing.
thanks very much for your comments guys :)
*its true, the warning thing is really distracting, but its suppose to be some stress signal so.. I can't deny it makes difficult to see the colours thought.. something to think about.
*about the suppose bug, "Crash something" is what it says, but the alarma its triggered but the ammount of boxes on screen... so even if you crash some boxes here and there, if you dont clean the playground enough you are done anyway.
*some tweaks are definitly on the way, including the top scores kongregate API and maybe some powerups to spice things up a little more.
the game itself seems simply enough to do in 24 hours, or less than a couple... but the level design is another history!! pretty impressive for 24 hrs indeed.