This is like the common "sneak" game, the only unique element is that the guards movement is random and not predictable like most...this both makes it harder and makes luck involved...which I dislike,.
hmm...good concept. I like that you've used a fairly unique concept and have graphics and a unique mechanic. I dislike that I could have programmed it in less than 3 hours. :P Needs something more complicated than random object generation to make it good.
Hahahaha...It was clear to everyone that he would be a...
COMPLETELY UNKNOWN! LMAO.
How do you get the hard badge though? I couldn't win battle one in the dungeons...