This game could be great, COULD. The concept here of a blend of tower defence, strategy, and planning really draws me in, its fun, simple gameplay yet really requires tactics and intelligence to work through the game. Yet major flaws are present, the one underlined by nearly everyone is don't make a game that ranks how well you play, then make It nearly impossible to be perfect at it. The stealthy units are op. simple fact. easy to kill, but only after they've ruined the brilliant score. Played through your other game and ive rated it far higher due to you addressing the serious lack of gold/mana and the ability to combat stealthy enemy without removing them.
Well I must agree with the majority of the comments. This is how a flash game should be. Fast paced, fun for hours and it still runs just as well on the last level as the first. Great game, really enjoyed it! Great graphics, great gameplay. No glitches at all, which whilst it should seem that thats the way it should be, sadly is very hard to acomplish. My only real problem with it, and its very minor, is that you seem to have been slightly lazy with the writing of the storyline. It would not take much effort, and would be a marked improvement, to see proper sentences in the written storyline. That said that is one mark off out of 100. 5/5!
WOW. so much potential. wasted. This game could be great, but right now its average, 3 pushing 4 stars. People have already overkilled the necessary on spells/healing units, it needs work. Maybe a retreat key for units, which retreats any unit on less than half hp. Maybe spells should auto target grouped enemy. right now it doesn't work. Next complain. too EASY. It required no thought, no tactic and no effort. I didnt have to overwork my miners once, prayers were useful to a point, besides the mentioned problems, but nothing that could have been got with a very small amount of grinding. Next? Too
Tower cost is too high. Tower hp is too low. So you can't block the way with towers, it just doesn't work. Tower damage is too low to not block the way. The only way to succeed in this game, is to grind grind and grind some more till your towers are stupidly op compared to when you started just to be able to play. Overall 2/5. Games got potential, but the fact i've done every single level 20 plus times to get stronger, then have to grind it further to get the stars to avoid even more grinding. I got bored by level 3 tbh, wasn't worth going further. overall impression = its boring
yay. another part well done tower defence, part glitchy mess. In one play through i must have glitched at least 20 times, even after all this time unfixed glitches ruin this. Most annoying was one where everytime i summoned my extra units, after summoning two in a group of enemy, i know summon all enemy. Needless to say this makes it very difficult to max that level.
You know its another great game from JuiceTin when you get that extremely satisfying message, campaign complete, look around and realise four hours have gone by.. OOPS. Oh well. on that note time for the challenge!
Excellent sequal to a brilliant game series. The Raze games are some of my favourites, and this one keeps the tradition of each one being better then the last. Gameplay is smooth, graphics are great, no glitches or bugs so far. Best of all, the game is immensely fun! Fantastic work, keep it up! 5/5 P.S Is it too early to be wanting Seigius 2, Strike Force Heroes 3 and Raze 4? :D
So boring. the games got mad potential as a great TD, but the gameplays to seperated. Either you do it on hard, do a single wave at a time and just wait for ages, or send all waves asap, and get run right over, theres no inbetween. Its either rediculous or slow and easy, with no compromise. Graphics are good, and gameplay is smooth. Potential 8/10. Reality 4/10
Shafts are now useless, sniping with a beam to give away snipers is not sniping at all. Like this to show tanki that they need to reverse the changes to the shaft!
Well the game was great, until it got to the knife mission. where if you have any lagg from a slow cp or internet connection it is impossible to time correctly as it seems to be in the right place then is not. A great sniping game and series ruined by taking out the sniping. shame. 2/5
Frost Legion - Ranger - double reload (second skill on the bottom of the skill tree) - Vampiric runes - level 30 gun = you can just use double reload every fourth shot, and never have any reload time, ever, and with this gun, plus vampiric runes you one hit almost anything and heal all your hp, every shot, without any time to die. Almost perfect way to win, I fought the frost kingdom with an army, then killed almost everything else without problem solo.
Great game, most enjoyable. Great gameplay, really enjoyable content. Bit short, would really like to see this made into a longer rpg, with more enemy, spiders bandits and undead are fun, but a bit limited. I expected after the character customization had three races that all three would be involved in the story. Possibly add a pvp mode, making the gameplay expand some more. Overall the battles were fun, although mouse aiming was difficult, and if you use the holy magic and get the second tier attacking magic you can just knock back all melee enemy, i did not even take damage from melee enemy towards the end of the game. graphics were good, nothing overly impressive but decent for a free flash game. Overall very impressive, though it would be great to see it expanded on and improved. 4/5, hope to see more!
great game, just a shame that every jump laggs so much that you run straight into the next enemy without any control. Fix the lagg and this could be a brilliant game. As it is it is pretty unplayable, so 2/5 for the idea and gameplay, that which i could play anyway.
Both Necromagi and Collosus found on floor 4 and 5, can instantly kill. It does not matter how much HP or gear you've got, if they get within melee range you're dead. Both can be stunned, i suggest earth magic. The necromagi are harmed by magic, but can absorb nearly anything, although it does not happen every time. This means the spells that can kill them can also heal them. I used the two highest earth and lightening spells to kill them. The collosus can absorb magic, and whilst they can be burnt and stunned they seem to be weakest to melee. The only easy way i've found to fight them is to stun them, then melee. They have a high block rate, which seems to be reduced when stunned.
I seem to have glitched on level 4. Everytime i find a necromagus, either I or it drop dead, literally instantly. It does not even seem to attack me, yet I die, from 2600 hp. In single combat. Is this just stupidly overpowered once you get to level 4, and i'm just not grinding enough? (not sure thats the case, 2600 hp, two claymores, 2 saints robe, 2 helm of valour, all magic)
Thanks! As you have noticed, I'm not a writer :) Maybe one day I'll find a proper one :)