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Milk Empire

Play Milk Empire

Mar. 18, 2015

Rating: -3

Получается, что продавать молоко выгоднее, чем товары из него производимые. И дешевле, и быстрее. Ну, так-то нужно потратить деньги на заводы и их апгрейды, когда проще просто увеличить надой и машину. Я уже выстроил кучу фабрик (52), которые приносят около $330, когда чисто молоко даёт $3000. Та же беда с надойниками: нету смысла прокачивать один и тот же выше 3 уровня, когда следующий по списку даст гораздо больше прибыли.

Developer response from DenisButCheR

Один литр молока стоит пол доллара, а товары начинает от пол доллара с потреблением молока 0.1л . Таким образом Вы можете получать как минимум такие же деньги но при этом тратя меньше молока. В итоге продавать товары будет намного выгоднее. По поводу не актуальности первых доилок и производств все изменится когда вы будете зарабатывать облигации и делать улучшения за облигации.

National Defense:Space Assault 2

Play National Defense:Space Assault 2

Mar. 17, 2015

Rating: 4

Booring game. No speed up button, basic guns like in any other game, basic upgrade system and basic enemies. How about creating something of your own, instead of cloning the same idea 100500 times? And how can tower have 0.00 seconds shots cooldown? Blah... This game dosn't worth any attention. For instance, go play PrimeWorld:Defenders or GemCraft 2 to see how tower defense game suppose to look like.

Fill the bar

Play Fill the bar

Mar. 11, 2015

Rating: 0

And then we come back after getting 5 objects to find an axe? And start chopping the trees to get logs? To... Sail on a boat somewhere? Do it more!

Kana Warrior / かなウォリアー

Play Kana Warrior / かなウォリアー

Feb. 05, 2015

Rating: 0

Thats nice, will take few weeks, but definetly worth it (learning)... Since i watched too many animes with japanese speech, and have learned hundreds of words which i cant write at all. You (developer) can and should do a second game like this, with, maybe, some words learning? I mean 'payed game', cus thats just worth money (free to play with transactions).

Auto-Smash!

Play Auto-Smash!

Jan. 12, 2015

Rating: 104

Today i logged into game and found that during the night it self-farmed 10 baubbles + 45 keys, yet i didnt received achievements for getting 10 baubbles and 25 keys...

Developer response from zapleaf

I am very sorry. I a working on fixing this now. I am trying to do my best to make it up to you guys with some new and better Goals.

Auto-Smash!

Play Auto-Smash!

Jan. 12, 2015

Rating: 1

I found that achievemnts are the best part in such games (idle). So there should be much more of them: for clicking manually x times; for crafting whetstones out of box corners; for getting x ammount of rare/epic/legendary weapons. Etc. It just takes less then a hour to take 75% of current achievements - which isnt good.

Developer response from zapleaf

Yea Achievements I find is a good way to give you a way of "Beating" the game.

William the Conqueror

Play William the Conqueror

Jan. 09, 2015

Rating: 1

Non idle game type. Only few achievements, no different enemyes or play style. Just all what you see at first 10 seconds of gamepllay - will be the same picture for the rest of game. Quite booring. Way too small screen size and primitive upgrade options. This game just isnt different from any other game, there is simply no point to play.

Planet Splitters

Play Planet Splitters

Jan. 03, 2015

Rating: 31

Game needs a huge polishing, since right now its like early pre-alpha. You should get extra bonus for placing mines afar from each other as well as seeing their efficient 'resources gathering radius'. Maybe there should be added few other buldings types which will restrict mines productivity, but gonna give you some other bonuses instead. Some planets should be reworked into sort of specialisations: like Earth only good to click manually, Venus to idle farm, Mercury for auto-artifact gathering etc... As for some late ingame purpose - we need some use for our gathered ores. Like spend 5000 gold ore to buy permanent upgrade in skill tree or use 100,000 normal ores to improve chanses of rarer quality one's to appear. Artifacts should be equipable, so you can gear every planet, but to do that you have to open artifact planetary slots first. That means each artifact has to have sort of positive AND negative bonuses, so we can create awesome combinations...

Severe Road

Play Severe Road

Dec. 16, 2014

Rating: 13

I have broke the game succesfuly. Just wait till you kill all enemies on a stage and jump off the train to die. You will immidiatly get all earned cash as 'death reward' and after a few seconds popup message will appear telling that you have won - this will give you the same cash AGAIN, but as a 'victory reward'. You can repeat that in every level to double your gainings, but there will be an error mesage in the middle of the screen (upon going into next level) which annoys a bit.

Mu Complex : Episode One

Play Mu Complex : Episode One

Nov. 10, 2014

Rating: -11

Thinking 'out of the box' and using intertnet isnt the same thing... I thought there will be more depth (like hand-to-hand, just me and game), but instead, i must jump into internet to find stuff. Maybe use some IQ-test riddles for next chapter and increase ammount of commands we have to use. Actually, this game looks more like tutorial, but not a real Chapter. Is it a good tutorial? Yes, 5/5! Is it a good game? NO, 1/5! What actually will add unbelievebly high value to this game is multiplayer mode, where 5+ players must work together to bring system back to life.

Zombo Buster Rising

Play Zombo Buster Rising

Oct. 31, 2014

Rating: 1

Nearly maxed all, shooting boss non stop, but result = he is only at 50% hp and already one shotting defenders...

Idle Gems

Play Idle Gems

Oct. 28, 2014

Rating: 0

Maybe will be wiser to make 2 separated gems? One for idling and second for manual clicks. And manual one can lvl up only due normal clicks + saves progress between resets? That would be awesome and definetly worth clicking.

Save the Earth! - The Incremental -

Play Save the Earth! - The Incremental -

Oct. 16, 2014

Rating: 0

@gotoxy You seems to misunderstand this game a lot. Achievements have research bonus which gives them as 1% each to your total RpS, which can be furster being tenfolded. Ship gives bad income only without research, but after you get some multiplyers it becomes worth like 20-40 aliens. % for reset are fine, its way faster to reset and play rather then simply playing at rank 1. And barrak is perfect after you get some researches, like my barraks giving me 1/8 of my income right now with 160 soldiers in it compared to 65 choppers.

Save the Earth! - The Incremental -

Play Save the Earth! - The Incremental -

Oct. 15, 2014

Rating: 0

Supplyboxes achievement isnt working. It suppose to cut boxes time from 15 to 10 minutes, yet my cooldown is still 15+ minutes. Already tryed to refresh game — doesnt help.

Building Rush

Play Building Rush

Sep. 17, 2014

Rating: 13

Random generation endless level please (number 21), with leaderboards. Or maybe multiplayer mode? 4 players fight each other.

Idle Computer

Play Idle Computer

Sep. 09, 2014

Rating: 0

Wait what? Beated a game in about 20 minutes? An idle genre game? Thats sooo wrong man... It suppose to take days, weeks or months, not minutes!!!

oO

Play oO

Aug. 15, 2014

Rating: 1

Leaderboar for red level please, else not funny.

Clicker Heroes

Play Clicker Heroes

Aug. 07, 2014

Rating: -63

1/5 for no purpose, one dosnt create games to play just to play, game suppose give us something. A reason to play, a quest to complete, a point to navigate, not just do it to do it Oo

Mystery Idle

Play Mystery Idle

Jul. 19, 2014

Rating: 25

Sinners should be forced to play this game in HELL, every day, for eternity.

Idle Web Tycoon

Play Idle Web Tycoon

Jul. 19, 2014

Rating: 0

Nothing special about this game, it should have: - Music, sound, animation (a real one). - Achievements / upgrade system / research system. - Replayability (prestige aka coockie clicker). - Higher resolution. - Manual-clicks income system. - Different playing areas. - Main point for game (story or quest system). - Rare % chance for events. Untill this game gets all of that list, its useless. This is minimum requirements for idle game for nowdays, means other good games already have this all and you should make something new and fresh on top of that. Good luck.

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