interesting - a little tricky in some places, but still fairly logical - EXCEPT the color/shape puzzle box in room 2. Had to use the walkthrough for that, and even after seeing the answer, I still don't see how you get from the clues to the answer. Otherwise pretty good.
not terrible, others have already made some good suggestions. My only addition is that I give this a 2/5: it would be a 3/5 except for the use of the word "pwned"
not bad except for bugginess as noted by others. The heli's going by off-screen on map 4, wave 28. Map ending before boss comes out.
Add to those this one: In the achievements, some maps have 100% cleared but no stars for "completed" or "boss"
ok not bad, good concept. +1 to others' comments about graphics quality. would have been 3/5 but I'm making it a 4/5 for the tip: "don't play poorly" I love it!! LOL!
mission 1: shot down over 750missiles and counting, 850k population. Still no end in sight? When is the mission over? Went back to menu, still can't do mission 2
the not-quite-aligned nature of the tiny little click-points is extremely frustrating. Try making them larger than a few pixels, please. Also try making them actually within the visual boundaries of the object being affected.
buggy - all scenes in the forest have left the instructions in the upper right corner and some pieces are hidden under it and can only be found by blind-random clicking on the instructions box.
I'm strangely conflicted, this game is horrible yet I want to find the end of the story line. Even so, I'm still disappointed every time i get more energy because it means more clicking. Why don't I just stop playing? Good question.
not bad, but I agree with the comments about it becoming a pixel-hunt. Having to click "just so" on an exact pixel to get behind some objects is just frustrating.
++1 to all the "has potential" comments. The inability to select squares/characters/enemies if they are behind landscape/characters/enemies/whatever is very troubling. The movements (both chars and enemies) are wayyyy too time consuming. Battle fade-in/out could be done more quickly also. It all adds up to a game that could be good but consumes too much time to accomplish only a little bit.