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louiecski's Comments

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The Gun Game 2

Play The Gun Game 2

Jul. 05, 2010

Rating: -3

is anyone else stuck with indestructible bottles in the Carnival Glass challenge?

Dolls Mystery

Play Dolls Mystery

Jun. 14, 2010

Rating: 6

interesting - a little tricky in some places, but still fairly logical - EXCEPT the color/shape puzzle box in room 2. Had to use the walkthrough for that, and even after seeing the answer, I still don't see how you get from the clues to the answer. Otherwise pretty good.

Tibia Tower Defense

Play Tibia Tower Defense

Jun. 05, 2010

Rating: 1

not terrible, others have already made some good suggestions. My only addition is that I give this a 2/5: it would be a 3/5 except for the use of the word "pwned"

Wallace & Gromit: Sprocket Rocket

Play Wallace & Gromit: Sprocket Rocket

May. 24, 2010

Rating: 5

an interesting game - gave it a 4/5. Would have given it a 5/5 except for the preachy feeling given by all of the intellectual property 'factoids'

Classic Escape

Play Classic Escape

May. 21, 2010

Rating: 4

not bad - but having to go on a random pixel-hunt just to click on some of the items when they are actually visible is annoying (net - for example).

Penguins Attack TD 2

Play Penguins Attack TD 2

Apr. 27, 2010

Rating: 0

not bad except for bugginess as noted by others. The heli's going by off-screen on map 4, wave 28. Map ending before boss comes out. Add to those this one: In the achievements, some maps have 100% cleared but no stars for "completed" or "boss"

Hollowpoint TD

Play Hollowpoint TD

Apr. 22, 2010

Rating: 2

ok not bad, good concept. +1 to others' comments about graphics quality. would have been 3/5 but I'm making it a 4/5 for the tip: "don't play poorly" I love it!! LOL!

Skybolt

Play Skybolt

Apr. 20, 2010

Rating: 0

mission 1: shot down over 750missiles and counting, 850k population. Still no end in sight? When is the mission over? Went back to menu, still can't do mission 2

Lavender Lavatory Escape

Play Lavender Lavatory Escape

Mar. 27, 2010

Rating: 0

the not-quite-aligned nature of the tiny little click-points is extremely frustrating. Try making them larger than a few pixels, please. Also try making them actually within the visual boundaries of the object being affected.

Lavender Lavatory Escape

Play Lavender Lavatory Escape

Mar. 27, 2010

Rating: 0

hooray! I found a "knif"

Zombies Sniper

Play Zombies Sniper

Mar. 14, 2010

Rating: 0

finding the targets isn't TOO hard, but requiring the player to find the exact PIXEL on the target makes this a 2/5

My Pet Protector 2

Play My Pet Protector 2

Mar. 07, 2010

Rating: 0

MISSED!

My Pet Protector 2

Play My Pet Protector 2

Mar. 07, 2010

Rating: 0

MISSED!

My Pet Protector 2

Play My Pet Protector 2

Mar. 07, 2010

Rating: 0

MISSED!

My Pet Protector 2

Play My Pet Protector 2

Mar. 07, 2010

Rating: 0

MISSED!

Elementals: The Magic Key™

Play Elementals: The Magic Key™

Feb. 19, 2010

Rating: 0

sorry - make that the upper-LEFT corner also the instructions say "to restore the portal:..."

Elementals: The Magic Key™

Play Elementals: The Magic Key™

Feb. 19, 2010

Rating: 0

buggy - all scenes in the forest have left the instructions in the upper right corner and some pieces are hidden under it and can only be found by blind-random clicking on the instructions box.

Dream World

Play Dream World

Feb. 10, 2010

Rating: 0

I'm strangely conflicted, this game is horrible yet I want to find the end of the story line. Even so, I'm still disappointed every time i get more energy because it means more clicking. Why don't I just stop playing? Good question.

Garden House Escape

Play Garden House Escape

May. 25, 2009

Rating: 0

not bad, but I agree with the comments about it becoming a pixel-hunt. Having to click "just so" on an exact pixel to get behind some objects is just frustrating.

Ultimate Tactics

Play Ultimate Tactics

May. 21, 2009

Rating: 0

++1 to all the "has potential" comments. The inability to select squares/characters/enemies if they are behind landscape/characters/enemies/whatever is very troubling. The movements (both chars and enemies) are wayyyy too time consuming. Battle fade-in/out could be done more quickly also. It all adds up to a game that could be good but consumes too much time to accomplish only a little bit.

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