Actually, the first version we did had a lot more land with scrollable screen, but when you actually play such setup, it's a bit too boring and not so easy to always scroll and see all the connections (otherwise it doesn't fit the screen) and more land doesn't give you any real benefits, so we've decided to make it more limited for better strategy and easier gameplay.
Yes, for larger product chains (like Apple pie with min of 12 total buildings required to produce and sell), it's easier to have more land, but on the other hand with limited land you have to strategically upgrade things, which doesn't happen so much with more land.
If we do figure out how to make more land available while keeping gameplay easy, we'll surely add this. But so far we don't see how to do this. If you have any ideas, we'll gladly hear them. Thanks!
now that my save data no longer being lost i can play this game, though i would like a "buy all cheapest upgrades" button so i don't have to sort through all the classes and paths to find the cheapest upgrade.
Actually, the first version we did had a lot more land with scrollable screen, but when you actually play such setup, it's a bit too boring and not so easy to always scroll and see all the connections (otherwise it doesn't fit the screen) and more land doesn't give you any real benefits, so we've decided to make it more limited for better strategy and easier gameplay. Yes, for larger product chains (like Apple pie with min of 12 total buildings required to produce and sell), it's easier to have more land, but on the other hand with limited land you have to strategically upgrade things, which doesn't happen so much with more land. If we do figure out how to make more land available while keeping gameplay easy, we'll surely add this. But so far we don't see how to do this. If you have any ideas, we'll gladly hear them. Thanks!