Hint : try to make the pig go after the mouse, don't make it a cursor, because right now it's possible to get to a blind point if you move the cursor really fast.
Achievements : Rocket Racket (strike a ball with a racket speed of 50+mph, you can see the speed in training mode) Flawless Victory (win a match without taking any points) Jet ball (send a 80mph ball, you can't actually see the speed of the ball, so... just send it fast) Wall Master (hit the ball with normal hits 30 times in a single streak in training mode) Defender (defend a 80+mph ball, you can't see the ball speed, so just defend a very fast ball) Amateur, Semi-Pro, World Championship and Grand Bash Cups (win the respective tournaments)
Please stop complaining about everything, try reading what she wrote on the comments yesterday. This game is not a megaproduction of months or something like that, she probably created this game just for fun, and so you shoudn't except much from it (except for the unmistakable ayumilove-hackerstory-mapleidle style), play it if you want. Now let's get started rating me down with that new comment system *sigh*
I like how this game mimics the Idle RPG with the quests, those days no one plays TIRPG with all those new idle and "anti-idle" games.(the thuth is that they are idle games for people that alterady have prejudgement for them) The game is outdated, but the old concept is good and can be improved. 5.1/5
I think you should stop and focuse on one of your idle games, not leaving most of them incomplete. Anyway this one is not that different from ayumilove anti-idle.
You should limit the randomness of the coins a little and make the difficulty increase over time, maybe by making the object randomness increase. Also it's strange to see a pixelated character and somewhat pixelated coins in an non-pixelated scenary and title screen.