i planted a chestnut on the left side of 2nd village (the village with boat) seemed like something should be on top of that mountain, but the tree didnt go that high, im intrigued.
please let me adjust or disable tris opacity, its impossible to see obstacles or powerups behind them... and after lvl 6 i dont really need triss if im not going for the high score.
not only i had to custom build my ship for EVERY boss i had to run through all of them to unlock one thing... the impossible game gains a new meaning. i've never been frustrated with a game this much. but i had fun and can't seem to find any flaws with it, some people like challenge. 5/5
i like this kind of games. good job overall but i have a few complaints.
there's no use in buying other slaves after you have already bought 3, make so that if slave dies in battle he/she dies for good so i could make a good use of slavers. to balance this add some health potions
I dislike current skill system, takes too long to get new skill, it skills should unlock based on levels not by how many sp you have invested in them(at least lower sp requirements for next tier skill)
also, skills should say what they do and what they will do on next level(sonny 2 is a good example of skill system)
add skip move button.
add fast forward button for auto play
this is it for now, hope developer reads this. Cheers!
"i saw her standing there... but she was a zombie" no other game or anything has cracked me up like that, i didn't expect that at all 5/5 just for the intro xD
@servatis even better would be to not need the enter button at all, i've seen this executed in couple of typing games, where you write word and without having to input it and game automaticly recognizes and executes command.
this game has HUGE potential but fights drag on... they are toooo long! there's few solutions to this problem 1) raise damage 2)lower health (or both) or at least add speed up button
Refreshing to hear that :)