@ub1que
Maybe you should learn how to use a computer, and your eyes, before posting a comment.
There are upgrades, the tutorial even showed you how to get them, jesus christ.
Was on level 3, completed it, then the screen went right, and i saw the amount of enemies remaining strangely going up. Bought my stuff at the shop and continued onwards, and now for some reason im on level 16 :o
There should be an option where you get to choose 3 weapons which WONT appear in your arsenal every match, would make the game so much more fun. Face it, if you have an awful inventory, i.e. 3 shots and 3 earthquakes, no matter how many hits you make, chances are your not going to win, but if you could choose not to have shots or earthquakes, then the selection of weapons might be a bit more fair. Plus this up if you agree ^^
I think i may have found the reason, but not the solution. I think the reason is that whenever i get killed , my score and health are automatically reset to 100, however for the gameover screen to come up my health has to be < 1.
I actually have no idea how to stop the score and health resetting when i die, ideally i want it to reset when play again has been selected.... any help? thanks.
K, i've got to the part where my ship gets destroyed and the enemies and my ship disappear, however the gameover screen doesnt come up... and i've followed the code exactly :/ any help?
2. If your bullets dont take down your health, but the ship crashes does, this is a very simple mistake, where you have been told to put
function onEnterFrame()
{
_x += speed;
if(this.hitTest( _root.ship) )
{
this.removeMovieClip();
_root.ship.updateHealth(-10);
}
if(_x < 0)
{
this.removeMovieClip();
}
}
... make sure the _root.ship.updateHealth(-10); is ABOVE the remove movie clip function, otherwise the missile will disappear before the health is updated.
Here's a few tips guys that took me hours to figure out ¬_¬
1. make sure the "bar" inside the "healthMeter" has its registration set to left, i could not do this in the library so i went into the movie clip "healthMeter" and used Break Apart on the bar, then deleted "bar" from my library and converted the broken apart bar to a symbol, name "bar" registration point left, REMEMBER though dont export it to actionscript ( i dont know why, just dont do it )