Wonderful game, nice little upgrades to the gameplay of Rebuild. That said, I've got to say I'm not very pleased with the Dead Frontier tie-in. I'm glad the developer got a sponsor and hope she's making good money from the game, but the material added by the Dead Frontier folks (I assume it was them; if I'm wrong blame the ones who actually did it) is horrible: it's badly drawn, badly animated, and totally clashes with the Rebuild look and feel. This would be primarily the endgame cutscenes, which by the way are also poorly written with spelling errors (not to mention the YELLING all caps).
And what's with insulting Rebuild 2 at game end with "Bored with Rebuild? Try our zombie MMO!" That was just grating.
The artwork of the game is beautiful, just gorgeous (as it was the first time around). This additional material only detracts from it. I wish the sponsor(s) respected the developer a bit more and made the additional material cohesive with the game instead of a glaring wound.
Controls are way too slippery. I guess I'm just not a fan of games where mastering the art of compensating for the character's hard-to-predict movement is the main goal.
This game needs more love! A highly engaging figure-out-how-to-get-to-the-next-screen point and click, which is rare. I had a great time playing it, no need for a walkthrough, yet just challenging enough. The forgiving death system is to commend for that I think. I, too, was annoyed by the intrusion of the "Begamer" logo in one screen. Just click above it if you can to avoid it.
An ironic, terse commentary on the deplorable state of intracommunal discourse today. With dry wit, verve, and, dare I say, a dash of joie de vivre, the 10 Second Game transcends not only genres but international and interpersonal barriers. 42/5.
PLEASE - Make survivors in the fort auto-defend at night. There's no down side to defending so there's no reason why they automatically wouldn't. Eventually, you forget to click "Assign All" one late game day out of 50 or 100, instantly recognize your mistake while clicking "End Day" and scream. Though in retrospect, that's probably exactly what I'd be doing in a zombie apocalypse if I forgot to assign people to duty and the undead were chomping on me.
Totally agree with drnic010 — this is an amazing game, and I'm not usually a fan of this sort of game. A request: please add arrow keys as an option for WASD! Thank you for making this game. :)