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Komen dan ulasan permainan
Dec. 02, 2011
Why aren't there any female characters? I don't get the point of an RPG that eliminates 51% of the population from the get-go.
Oct. 14, 2011
Wonderful game, nice little upgrades to the gameplay of Rebuild. That said, I've got to say I'm not very pleased with the Dead Frontier tie-in. I'm glad the developer got a sponsor and hope she's making good money from the game, but the material added by the Dead Frontier folks (I assume it was them; if I'm wrong blame the ones who actually did it) is horrible: it's badly drawn, badly animated, and totally clashes with the Rebuild look and feel. This would be primarily the endgame cutscenes, which by the way are also poorly written with spelling errors (not to mention the YELLING all caps). And what's with insulting Rebuild 2 at game end with "Bored with Rebuild? Try our zombie MMO!" That was just grating. The artwork of the game is beautiful, just gorgeous (as it was the first time around). This additional material only detracts from it. I wish the sponsor(s) respected the developer a bit more and made the additional material cohesive with the game instead of a glaring wound.
Sep. 24, 2011
Controls are way too slippery. I guess I'm just not a fan of games where mastering the art of compensating for the character's hard-to-predict movement is the main goal.
Sep. 16, 2011
What a shame! Apparently the game doesn't save. I had looked forward to picking up where I left off but it starts over clean. :(
Sep. 15, 2011
Amazing. It's tic-tac-toe, but without all the analysis paralysis.
Sep. 04, 2011
This game needs more love! A highly engaging figure-out-how-to-get-to-the-next-screen point and click, which is rare. I had a great time playing it, no need for a walkthrough, yet just challenging enough. The forgiving death system is to commend for that I think. I, too, was annoyed by the intrusion of the "Begamer" logo in one screen. Just click above it if you can to avoid it.
Apr. 14, 2011
Today I learned that ancient vampires sleep in sunny apartments protected only by venetian blinds.
Mar. 28, 2011
Today's badge reminded me of just how much I yearn for a sequel to this!
Mar. 25, 2011
The fast ones fart when they die.
Mar. 23, 2011
Great suspenseful atmosphere. I was scared ****less by a bunch of pansy, withered Nazi zombies. 5/5
Mar. 22, 2011
An ironic, terse commentary on the deplorable state of intracommunal discourse today. With dry wit, verve, and, dare I say, a dash of joie de vivre, the 10 Second Game transcends not only genres but international and interpersonal barriers. 42/5.
Feb. 20, 2011
PLEASE - Make survivors in the fort auto-defend at night. There's no down side to defending so there's no reason why they automatically wouldn't. Eventually, you forget to click "Assign All" one late game day out of 50 or 100, instantly recognize your mistake while clicking "End Day" and scream. Though in retrospect, that's probably exactly what I'd be doing in a zombie apocalypse if I forgot to assign people to duty and the undead were chomping on me.
Feb. 18, 2011
Love the Road Runner/Wile E. Coyote sound effects the nail makes when it bounces along!
Feb. 13, 2011
Worst game ever 5/5
Oct. 24, 2010
I can't seem to find an ending! It just keeps going on asking me the same questions over and over. Interesting concept, but some wrapup would be nice.
Oct. 13, 2010
Totally agree with drnic010 — this is an amazing game, and I'm not usually a fan of this sort of game. A request: please add arrow keys as an option for WASD! Thank you for making this game. :)
Aug. 08, 2010
BEWARE! Froze Firefox and had to force quit.
May. 12, 2010
Needs more zombies 1/5
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