I hate the fact that you reset your upgrades between campaigns instead of continuing the developments. Would make more sense if the wizard is an upgrade of the archer, and the rifleman an upgrade for the wizard
I'm wondering what happens next after you kill the pigeon and go past the 100th level. Seems there could be more content. Suddenly it's all maxed and there's nothing else...
so slow, and it feels like the control is a bit too finicky. Sure it follows the mouse, with a variable speed and radius, but somehow it just doesn't like to go where you want to go, while the enemies can rotate faster, even in early games
The SHMUP is fun to play, but a tad too easy for all the previous levels, even without using skills, because it will always lag after you use the skills. Consistently lagging every time you change screens, too. Yet, suddenly when it's the final boss fight, the lag made the game really challenging.
since the units will attack enemies quite randomly, instead of picking units to spawn AND lanes, might as well just let players pick units to spawn and have them fill the lanes procedurally. will simplify the gameplay quite significantly.
the heroes need some rebalancing... blade and indy sucks so much they're better off being traded by other random heroes. and mclane is just too powerful, i barely need to change heroes while he's on. also robocop and pliskin.
We didn't think people will max out so quickly. But if you like the game we're thinking about update with new content... and stuff... and... things!