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lute408's Comments

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OutaDark

Play OutaDark

Dec. 12, 2019

Rating: 3

Was there anything ever added after programming the 3 types of drones?

Cividlization

Play Cividlization

Oct. 21, 2019

Rating: 0

1. Is there research after Motorization? 2. Is there more than just 2 civs (Babylon and Thebes)? I destroyed both and now....what do I do? I've only had a reset 4 times I think

All The Levels

Play All The Levels

Jul. 18, 2019

Rating: 0

How do you sleep? I'm kinda stuck with just a few things getting to level 10 and reset a couple times and got research

Groundhog Life

Play Groundhog Life

Aug. 18, 2017

Rating: 17

No updates since Jun 27th? *Sad face* I really really want to do more in this game. This is seriously one of my favorite idle games ever.

Groundhog Life

Play Groundhog Life

Jun. 13, 2017

Rating: 2

Once you have some laser power and can loop (I think I figured out that loop does reset max level, but it does speed things up), what's there to do then? Should I get laser up a certain amount and then that unlocks the next thing?

Developer response from egosummo

There is not much content beyond that point, except for killing aliens and completing achievements. Some people like to loop trap many times, but waiting for updates and new content is also a good option at that point.

Groundhog Life

Play Groundhog Life

Jun. 12, 2017

Rating: 2

I really like this game so far, I have 1 major question. When I use the loop, I lose everything except achievements. All of my levels and max levels are 0. I thought loop was supposed to keep my max levels the same as a reset and my current level to be like 0.03. As in, I had 1k current programming, after loop it goes to 0 as does my max level. So it really feels like it's a complete reset with no benefit and is actually worse than doing 'groundhog' reset. Am I doing something wrong or is this slightly broken?

Developer response from egosummo

The loop trap gives you a permanent speed multiplier. It's the only way to reach higher levels. Edit: you can see the influence of the multiplier when clicking on its xp/h stat (not xp/day).

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