needs a slower progression in the early stages and a more detailed tutoriel. also the random skill aquirement makres any sort of strategy impossible. a better understanding of what each skill does (in layman's terms) would also be a boon. i do like this game it just feels a bit scatterbrained trying to play it.
Beware, this game's physics engine is as much a part of the puzzle as combining all fields... place your clicks carefully lest you shift the colors and create an accidental bubble of the previous color.
As great of a game as this was it was infuriating. Much like Phoenix I find myself with all the answers and an incredibly articulate way of expressing them and yet I have to wait for the idiot character to have all the pieces first. Then I have to go through each part of their argument to figure out which why my idiot stand in will take the "idea".
I miss more shots due to the clunky jerkyness of the scope than to my inability to aim. when you try to fine tune and dial in your shot it either shoots off father than what you want ti to... or it refuses to budge at all.
@shimmy99 I just spent a 5 games dropping gem bombs on every wavestone I could. 1000 monsters max. You must be doing some funky hoodoo BS to make your numbers man.
Kill at least 7000 monsters on C-11 in one battle, need premium to unlock survival. Can't get 100% without spending money.... Totally kills it for me... It's one thing to ask for donations, I'm happy to hand over money for a good flash game dev, it's another thing to demand it.... It's a freaking flash game, man!
The music and animation are top notch. The idea has been done, but you somehow manage to keep it fresh enough with a mixture of pure production and humorous add ins, to not make it a bore.
My only complaint is that it turns into a huge grind fest. the money your earn scales poorly to your stat boosts and new weapons. The jumps in price seem arbitrary and causes quite a bit of frustration.
can't climb boxes, secret agent neglects to bring even a knife with him, doors that you cant enter when running away leading to your doom, speaking of the complete inability to run away leading to a long wait as they whittle your health away with marshmallow bullets..... Hate to be that guy but damn bro.
can we get a number 3 with a bit more diffuculty? by the time i saw blood cells i was able to zerg rush without a single bar in speed or agility, and i even went back and played through the old levels just to make sure.... speed and agility are useless. become a reproduction powerhouse and you win.
I swear it takes a week to wipe your butt in this game... you're telling me that i can't train on monday then do a cup on tuesday? or the same in reverse? why can't i feed my monster stat boosters the week of a cup? it's seriously messed up...
OK beginning to understand a little bit... but still very confusing... I like the art and wouldn't mind if the artist would provide a wallpaper in that style with everything from the game in it...
I don't get it.... One number is contiguous blocks.... I understand that part, what I'm not sure about is what the other number represents.... it is how many runs of the blocks or how many of each block or how many blocks are in each run or.... I couldn't understand the wording.
Does it work for you in chrome?