Would be nice if "special" skills became available once more after getting them again after beating Akron. Not that you'd still need them then, though...
@marb150 - that was not just your idea, you know ;P btw it would piss me off if lockpicking worked like this, with randomly generated locks ;)
Anyways, wonderful game, but why so short?... :(
Am I the only one? The Dreamstones reminded me of Movie(or whatever...) Orbs from Final Fantasy X, the ones recorded by Jecht and Auron, which were scattered across the game world.
Well... After visiting Dreamworld for the first time outside a cave, and meeting a "harmless-looking" Pixie, I fully understand people hating Navi in Legend of Zelda ;P
Guard: Do you pack your own luggage?
Me: No...
(because I don't have one)
Guard: TERRORIST!!!!!1!
A 60 000 HP Security Demon appears and slaughters my party...
R.I.P. Mardek, a would-be terrorist
This "Iron Fortress" reminds me of Alexander summon from Final Fantasy series sooo much ;P A slow-moving, steam powered, tower-like machine, shooting multiple, curving light beams at once... Sounds similar? ;)
What I first thought, when compared to previous CW, is COLORFUL TERRAIN ! It's so much nicer to finally have something other than gray-scale ground all the time. But those rounded edges made it rather hard to build everything where I wanted...
"All you need is a mouse or any similar rodent (though a capybara may be too large to use efficiently)." - one of the most beautiful lines in history of computer games! xD
It would be great if you could still check units for hire even if you have full squad. Right now you hae no idea what is "in store", it's not possible to check if it's worth firing one of your units.
@tigertim18 - it's not some necromancer. It's your hero with the armor and weapon he's currently wearing. It has also happened in the same mission to me, but in my case the guy was using a huge axe... ;) Not a lot like a necromancer.