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machton's Comments

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Adapt or Die

Play Adapt or Die

Jan. 11, 2011

Rating: 4

Great concept, i like the idea, but the control scheme really does break the game. This is especially evident in level 10 when suddenly your bugs become unusable cannons if you're not careful. An alternate control scheme, such as select then click would be useful - as well as a "zoom out" option to view more of the level. Crisp controls are a must!

Love

Play Love

Dec. 10, 2010

Rating: 0

amazing premise! wonderful use of color, sound, and speed. Perfect learning curve with a deep, addicting quality. On top of that, you've weaved a meaningful and surprisingly fitting metaphor that can be understood by all. Masterful!

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Oct. 26, 2010

Rating: 4

The mastermind knows that awkward silences in meetings build tension and loyalty.

Epic Coaster

Play Epic Coaster

Aug. 26, 2010

Rating: 0

arg! After a 13000m run, the coaster moves so sloooowly...

Ragdoll Avalanche 2

Play Ragdoll Avalanche 2

Aug. 20, 2010

Rating: 1

lol - my poor stub of a man has one freakishly long arm...

Harry Quantum: TV Go Home

Play Harry Quantum: TV Go Home

Aug. 17, 2010

Rating: 0

The gameplay makes logical sense, which is a definite plus for these types of games, but maybe too much so. I felt a bit let down by the somewhat simple and kiddy feel to it. The PIPs are a welcome addition to increase replay, but I just wasn't motivated to go back and find them because of the unimaginative play and the "we-tried-to-make-them-silly-and-funny" plot points.

Solipskier

Play Solipskier

Aug. 12, 2010

Rating: 5

why am I so bad at this? I guess I shouldn't be designing ski slopes...

Bubble Tanks Arenas

Play Bubble Tanks Arenas

Jul. 20, 2010

Rating: 4

I was excited to see a new bubble tanks, but now I'm very disappointed. The uprated comments say it all: bubble points and bigger classes are surprisingly useless, the error message is confusingly long, and you've gotten rid of the innovative gradual bubble loss/addition. Also, I really enjoyed the exploratory nature of the previous games, the linearity is not awful but feels like a copout so that you can make user-created levels. Listen to the feedback here before making another, and you might gain back your fanbase.

Async Racing

Play Async Racing

Jul. 10, 2010

Rating: 0

very well-constructed multiplayer experience! it's addicting and will keep me coming back for more...

Run Elephant Run

Play Run Elephant Run

Oct. 07, 2009

Rating: 0

omigosh. stupid police car

Multitask

Play Multitask

Aug. 13, 2009

Rating: 0

i'm pretty sure their number of badges awarded doesn't update immediately, especially since I just got the hard badge and it still says only 1 badge awarded

Multitask

Play Multitask

Aug. 10, 2009

Rating: 0

lol, add the fourth minigame and i'm toast within seconds! three times in a row

Multitask

Play Multitask

Aug. 10, 2009

Rating: 0

wow - apparently I can't multitask very well, ha! great implementation, nice and simple design. 5/5

Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 18, 2009

Rating: 0

15 min, 115k ft, and i'm still setting new best heights...this could go on forever.

GeoSketch

Play GeoSketch

Jul. 03, 2009

Rating: 0

29, 0, 15000 wait until it fills it all in...

UPGRADE COMPLETE!

Play UPGRADE COMPLETE!

Jul. 03, 2009

Rating: 0

hahaha, well done - an imaginative jump from "Achievement Unlocked", and an old school shooter to boot! The fact that the ship upgrades are completely customizable is *beyond* amazing! More games should take that part of your creation. CONGRATULATIONS FOREVER!!!

Starcom

Play Starcom

Jun. 30, 2009

Rating: 0

REALLY well done - music, sound effects and graphics are superb, the fact that you simply cannot fully upgrade all of your systems (and must choose your upgrades) is refreshing, and the game is laid out very well. one of my favorites, please make a sequel!

Little Wheel

Play Little Wheel

Jun. 24, 2009

Rating: 0

very artful. a bit more gameplay would be nice, but this is a refreshing departure from most games on kongregate

Use Boxmen

Play Use Boxmen

Jun. 22, 2009

Rating: 0

nice concept. I like the idea of having to play around with the boxmen to see what they do, instead of outright telling the player. Could get annoying if the boxmen did complex stuff...but it works here.

Estamos Pensando

Play Estamos Pensando

Jun. 14, 2009

Rating: 0

is this game really about committing suicide?

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