Okay. This game is awesome. What I think it needs or could use more of is thus:
1. Make the Exploding Orange Suit Zombie toned down. I had a party of four clustered up and he permadeathed two of them, although i was able to save one.
2. Make the revive quicker to do. I was using Syd to revive people, and some died because by the time you get over there and revive them, the amount of people you save is the same as the amount of people you have reviving them, which is a huge disadvantage.
3. Unlock the travel feature, or at least let us play on without dying automatically on day 4.
How did you get the .PDN files from paint.NET to translate to Stencyl? I made a character, finally got it to save (glitch I had to resolve) and I find that I can't import .PDN files to stencyl.
You have to save it as a PNG (in Paint.NET), which means you will have to "flatten" the image if you used multiple layers (I often also save the PDN file in case I want to make changes later).
You have to save it as a PNG (in Paint.NET), which means you will have to "flatten" the image if you used multiple layers (I often also save the PDN file in case I want to make changes later).
1. The shields will protect you BUT you have to let them recharge! 2. If you spam the destruct button or try to use it while in battle instead of paused, it won't work! It's amazing!
You have to save it as a PNG (in Paint.NET), which means you will have to "flatten" the image if you used multiple layers (I often also save the PDN file in case I want to make changes later).