you can actually walk around 1 enemy, its north east of the lava cave at the home with the 2 chests and 1 drawer, to its right is one of those flying monsters. you can go around him once you cut down the tree and grab the treasure.
I know, I'm evil. :) - Don't worry my payback will be the multiple bug reports I get E-mailed to me saying things are placed wrong in a dungeon each day.
1 thing i would like to request is that magical defense is somehow easier to train up. it has always been hard to level due to the few pure magic attack enemies, but on endgame (blocking 1000) magical defense is still only near 400 (on the older games btw)
for magics, some can be combined. try fire+lightning, then find chaos. ultra-ownage with explosions, lightning, AND chaos balls around you. (keep in mind, some magics start over completely new. you can walk around them to prevent this)
composer: simply construct an area large enough to hold the furniture somewhere else and move it there. thus eliminating the downgrade/upgrade costs, providing you have enough tiles. tbh, ive re-organized my dungeon multiple times and ill probably have to do that for some time, simply due to the sheer amount of buildings, re-thinking strategy etc.
a few hints: replay maps for extra sp and exp, map 1-3 depending on lvl for extra exp. you can place towers on beacon spots once they are moved. combine laser pen with air self guide to nuke just about everything. use self guiding missiles for yourself with 1 armor red. and rest dmg mods.
I know, I'm evil. :) - Don't worry my payback will be the multiple bug reports I get E-mailed to me saying things are placed wrong in a dungeon each day.