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Game comments and reviews
Sep. 21, 2020
Welcome back! You were offline for 1756 days and 8 hours.
Feb. 11, 2020
The trading post quantities need either expanding with bigger numbers, or the numbers need to scale in line with the quantities you have. As it stands you need to use an autoclicker to be able to convert the kind of quantities of BP to EM that you need in the later stages of the game. We're talking converting billions of BP to even get a few levels of strength etc in the research facility, and that's just not practical without an autoclicker with the way the trading post is working at the moment.
Dec. 10, 2019
@stickmankiller45 hint: the storage quantity is *per element*.
Nov. 29, 2019
Why do my iron producers keep disappearing from my grid layout?!
Sep. 13, 2019
It's a shame that you run out of things to research so quickly. It would be better if you could keep re-researching the same things over and over again to level them up and give them more bonuses.
Jul. 22, 2019
So... you can fall 30000000 miles and not get a scratch, but the moment your foot touches the slight dampness of the sea you are dead. Great. Really good. Love this kind of game.
There's three letters that describe this game: W T F ?!?!
Jul. 15, 2019
Flash?! Seriously?!?!
Jul. 14, 2019
Not bad. Pretty simple to complete. The only caveat is that you *need* to have sound turned on. It's impossible to play without, since there is no visual feedback to many of the puzzles.
Developer Reply
Thanks for playing and the feedback. :) There is visual clues for the dice at least but it's hard to make connections in between the dice and the crows I guess. I should have made one puzzle with the dice teaching you how it works before throwing dice in the game. :)
Oct. 29, 2018
Is anyone else of the opinion that "N times smaller" is a completely meaningless statement? For something to be "N times smaller" it has to be smaller than *something*, since it's a *comparative* statement. You could have "N percent of the size", or "An Nth of the size", but not "N times smaller". Basically you're taking the statement "You would have to multiply your number by N to get it to what it was last rebirth" and turning it around on itself making it completely meaningless... Or is that just the incurable pedant in me...?
Jun. 01, 2018
Is there anyone after Holy Cheeks [whatever number it gets up to]?
May. 28, 2018
I'm stuck in the farm. It would appear I got there and yet missed a vital piece of evidence (Cough feels his body is in a small damp room), so can't combine it with the "can't control his body" evidence. There's no way out of the farm, and so no way I can now complete the game. This strikes me as if the game was somewhat thrown together without the thought and care of the previous ones.
May. 26, 2018
Oh. Is that the end?
Feb. 20, 2018
Oh hang on, I prestiged last night didn't I... dummkopf...
Where did my ascensions go?
Feb. 11, 2018
I think, on balance, I preferred the previous one.
Dec. 14, 2017
Maybe you could change the building/staff buttons so they contain a bar graph depicting the percentage of "charge" for it - charge on the staff %, % of units required, etc. Start red, and turn green when 100%...
Some aesthetic comments: 1. The magic page could be laid out better. There's too much blank space on the right and staves go off the top. Use the blank space to hold staves. Maybe have the [2] [3] .... variants next to the first level ones. 2. Make the charged staves more obvious. When I'm playing from the other side of the room (lying in bed....) it's hard to see which are grey and which are greyish-yellow. 3. Kepp the animals and other loot within the screen. It's a commonly heard gripe that things go off the screen and can't be collected or used. That's it for this instalment...
Dec. 13, 2017
What's "fodd"?
Oct. 10, 2017
Kind of neat, but ran out of upgrades very quickly - and it's a bit easy. 14 stages, not been touched once, all upgrades 100%. Can't see much point going further...
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