Some suggestions for improvements - some to gameplay, some bug fixes and some just cosmetic.
1: Have the upgrades (10/25/50/100/150) light up when they can be afforded.
2: Don't bother with the fixed "click" upgrade at the top of the list - it doesn't work properly.
3: Tool tips really don't work properly the way they are implemented. They mask what is underneath and you can often not get to a button because a tooltip from another is hiding it.
4: You should get an automatic second roll (free of charge) when you get a double six.
5: Achievements that are completed should really be grouped at the top of the achievement lists. In fact the lists should really be ordered by descending percentage of completeness, so 100% complete will always be at the top of the list.
6: The scrollbar for achievement lists starts massive and when you move it shrinks to tiny causing a horrible jump in the list.
Other than that it's a fun idle game with plenty to do to keep you from being idle.
You can tell this game is unfinished..... "Decrease pixel cloning cooldown to X time". I guess he just got bored writing it and never got round to actually finishing it...
Got to the stage now where it takes about a week to get one pres. This is getting silly. Something really needs to be done about the higher level progression.
53 pres points and it's got to the point now where it takes days and days to get another one. And that's even after mapping every possible upgrade and optimising an upgrade set to give me the maximum income I can. Something needs to be done about the later game speed. Also, what's with the zoom levels > 5? There's nothing but more space for Gen 5, which is completely pointless. Are more gens planned? Zooming of the upgrade grid to give more upgrades in the later game? Hmmm?
I find this game deeply offensive. Not the fact that it depicts hunting or killing - the fact that it glamorises irresponsible slaughter and maiming of animals by needing to shoot as many of them as possible against the clock, etc. It's absolutely disgusting. It's about as far from a realistic depiction of hunting as you can get. More of a bloodbath. Now if it were zombies, it'd be good....
What's needed is some kind of prestige systems, so you can restart back on tier 1 with a boost to things like your breeding speed or (more critically) your mutation chance. It really does get incredibly slow after a while, taking hours or days to get from one tier to the next, and far too long to get enough research points to upgrade your mutation chance, or enough cash to afford just one single manual mutation.
Hit a complete impasse now. Got 100% up to the first clover of tier 22. Can't get anything more. Next upgrade is months away. Costs too much to use the altar to manually mutate a clover to get me kickstarted into tier 22.
I guess I just sit and twiddle my thumbs until either I get enough research points to upgrade my mutate chance or enough money to do a single lobe mutation. Whichever comes first. Wake me when it's over... ...zzzZZZzzz...
Starting to get a little bored with this game now. It's run out of names for the numbers, stopped spinning, bosses give next to nothing as a reward - it's just got dull and repetitive now.
How does this autobuy thing work then? I have it, and it's turned on (strange deformed tick think in the box). Yet nothing seems to happen. What does it mean by "if < 1% inc"?