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Eternal Quest

Play Eternal Quest

Mar. 02, 2017

Rating: 1

Unlocked the Holy achievement on another computer but same account. I don't have it on this computer.

Developer response from thepeasant

sorry makna, it's all local saves... i'm working on getting a server! I'll let you know when that happens!

Sacred Treasure

Play Sacred Treasure

Oct. 12, 2016

Rating: 8

Using Sorceress with a 0.74 atk speed weapon. any proc from my passives seem to slow me down to about 1 attack every 2 seconds for the duration of the proc

UpRising Conquerors Idle

Play UpRising Conquerors Idle

Jun. 16, 2016

Rating: 0

Switching between planets isn't working for me, regardless of keys. I'd like an option to hide tooltip (even better if "show tooltip if mouse-over + [key] pressed) and an option to hide the floating text that shows money gained from vessels. Both options are only in hope to reduce the small lag spikes I have on my computers every 15 seconds or so.

Enchanted Heroes

Play Enchanted Heroes

Jun. 15, 2016

Rating: 1

Autocast offensive skills (like Warrior's Strike) should only cast when there is a monster to attack. More often than not, mine is being cast while the monster is dead, and will be off cooldown only when the next monster is also dead.

Developer response from YYZ133

When you cast an attack skill when there is no monster, it gets queued and will activate against the next monster. Meaning to say, it will be cast the moment the next monster appears. Try it out.

Endless Dream

Play Endless Dream

Apr. 26, 2016

Rating: 1

@d1sc0n3c7 : z = x5, shift = x10, ctrl = x25, ctrl + z = x100, ctrl + shift = x1000

Rise of the Kal-Rul

Play Rise of the Kal-Rul

Apr. 22, 2016

Rating: 1

April 22, 7:45am, lots of lag. each action takes between 2 and 4 seconds to resolve, which wasn't the case before where they were between instant and 1 second delay.

Rise of the Kal-Rul

Play Rise of the Kal-Rul

Apr. 14, 2016

Rating: 6

"You mean hotkeys for the buttons?" Yes, I'm lazy and pressing "1" for "Attack" is better than clicking the button ;)

Developer response from Zamol

Hotkeys added! 1234 - items qwer - skills a - attack ask and you shall receive ;)

Rise of the Kal-Rul

Play Rise of the Kal-Rul

Apr. 14, 2016

Rating: 0

also, shortcuts for battle commands would be nice

Developer response from Zamol

You mean hotkeys for the buttons?

Rise of the Kal-Rul

Play Rise of the Kal-Rul

Apr. 14, 2016

Rating: 1

typo in sword mastery skill : "sward" instead of "sword"

Developer response from Zamol

Fixed!

undefeated spider

Play undefeated spider

Feb. 03, 2016

Rating: 1

lonekos: That's because you have bleed or ignite still on you, most likely coupled with burn (that deactivates your life regen)

undefeated spider

Play undefeated spider

Jan. 30, 2016

Rating: 0

Given the amount of damage numbers flying around at later stages (100+), some sort of death recap would be useful to know what killed me.

Developer response from TheGrandestine

Going to add this, sounds like a good tool to have even in early stages :]

undefeated spider

Play undefeated spider

Jan. 29, 2016

Rating: 0

DirectDamage is in the Magic skill list

undefeated spider

Play undefeated spider

Jan. 26, 2016

Rating: 0

Ghost Blade seems to refuse to get to 20%, I've spent like 70K stars while at 19.99% and it still shows 19.99%

Developer response from TheGrandestine

Rounded up in new version, but still very costly to max

undefeated spider

Play undefeated spider

Jan. 21, 2016

Rating: 0

Lanceknightmare: Trial and error. Live and learn. Since there is no cookie-cutter way to build, experimenting is part of the fun of this game ! (at least for me)

undefeated spider

Play undefeated spider

Jan. 19, 2016

Rating: 0

since last patch (1/19/19), spider is kinda insane in terms of attack speed. see image in link for proof (look at its attack gauge) : http://imgur.com/TsuG2JW

Developer response from TheGrandestine

bug on stage 50 caused this.. fixed in latest :)

undefeated spider

Play undefeated spider

Jan. 17, 2016

Rating: 0

With skill cost reduction at 52, it took about 5K stars to get 2x crit chance to 105, which seems way lower than before patch. Also, 105% crit chance ? Is that normal ?

Developer response from TheGrandestine

crit chances can go beyond 100 to help against enemy crit chance resist, which isn't very high initially but can still cause trouble for crit-based builds after enough stages, so the crit chances were made unlimited. (you can expect roughly 100 crit resist by stage 200, making 100% chances into 50%)

undefeated spider

Play undefeated spider

Jan. 15, 2016

Rating: 1

9x Flurry lost a lot of appeal for me since last patch. Cap at 50 and cost a tremedous amount of stars to reach that cap...

undefeated spider

Play undefeated spider

Jan. 14, 2016

Rating: 4

Orangatuan : Until you get a decent amount of stars and gold to start with, I found that Swordsman and Mage are the better classes to progress. Focusing on attack speed / cast speed + cooldown respectively worked well for me. Early on, flurry x3 and cast x5 were also better than flat damage, although now for melee I tend to focus more on critical strikes.

undefeated spider

Play undefeated spider

Jan. 13, 2016

Rating: 0

Another display issue I found. Skill Tomes don't seem to account for skill decay when they display what the skill will be at after buying.

Developer response from TheGrandestine

fixed now :)

undefeated spider

Play undefeated spider

Jan. 13, 2016

Rating: 0

Some number displayed are wrong in the skill trees. It only seem to affect skill that have increments of 0.1 and only when it reaches *.8 - *.9 . The increments seems to be 8 --> 9 --> 9 --> 10.

Developer response from TheGrandestine

Thanks for pointing this out. Seems to be a rounding issue so I'll just add another decimal digit to the display and it should be fixed :)

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