Biggest issue on this game is not the energy-system. It's the outrageous unfairness against non-paying players. I'm a level 10 warrior and the best sword i can buy has 16 dps. The sword you can get on that level for paying players has 55 dps. And that is just the weapon. How should I ever win against such opponents in PvP? It's ridiculus and classical pay2win. Really sad, because its an awesome game otherwise.
Great Game! For Atropos get graphics quality on highest level and turn on "bejeweled". Let's hope your not one of these geeks that always own the newest hardware ;). Lag helps alot in this game.
I used the blue hull and 4 flaks with 4xsplit 2xacid and 2xaffliction, antimatter bomb and two self defense lasers - everything fully upgraded of course. Don't forget you can put your warpcore into your inventory and get a free slot for ship mods (but your core will not be charged that way!). I did it on the 5th try. Good luck!
There is a little "bug": I get far more money from selling the raw materials than from the actually crafted armors. I'm not a WoW player, so i don't know if this is intended. Seems strange though.
First day on internet kid strikes again: "Let's make a game about vampires, but the vampires are the good guys and the heavenly creatures are somehow evil!" Do you really couldn't came up with something more original and less clichè? The game is quite good, but since i am a sucker for stories, this kills it completely for me.
This is actually quite entertaining. But there are some balancing issues: 1. At midgame you have lots of money but have to farm for souls, so either a soulshop would be nice or have boss-creatures carry more than one soul. 2. The KI needs an upgrade. Some enemies are so stupid, like buffing themselves for the entire first round and then cleanse themselves for the rest of the fight. 3. Like other players have already said, it would be great if we could see which buffs and debuffs are in effect in battlemode. I want to know if my enemy is still cursed or if I am still glowing with ambition. Otherwise its quite a good game with an intriguing, involving story.
Let me get this straight: This game is fun, because you fight, get money, get better weapons and therefore fight better.
Now you put "premium" features into this game, consisting of getting all available weapons and money instantly.
So basically you want the people to pay you, to take all of the fun from the game?
LOL, you should perhaps read a book about basic marketing before doing such idiocy. 1/5 for taking all the fun from a great game.
So...all you do is battling against the same enemies over and over, hearing always the same silly sayings from them. Then there is a trader, who never has anything of use to you. And finally a AI that does not deserve to be called "intelligence". That's what I call a really boring game. Its a pity, the background-story is very good :(
I think this is exactly what would happen. The soldiers have orders to contain the quarantine and a running civilian would actually be their priority one target.
This is an awesome game, excellent graphics, a great soundtrack and the military radio snippets are adding so much atmosphere to that. Really great work!
Very boring and uninspired game which has some major design flaws (enemies can walk through walls as can their bullets, leaps of faith etc.). I'm accustomed more from Berzerk Studios. Just a cheap shooting game with payable content. So it got the badges. I see the pattern now. Very sad.
You get some achievements without fullfilling their requirements. I just got "King's Artilleryman" and I never played the french (of course not!). Nice game otherwise.
Great game, but is it just me, or is something wrong with the achievement-count. I have already 71 (only 9 are left) but it still shows that I only have 66? Even a site renewal doesn't change that... Has someone similar experiences?
Well, so much for the hint about killing ninja bosses with meteors: You CAN'T kill a Ninja Boss with more than 2000 HP before he touches the gems, because that is the max damage meteors can cause (400dmg x 5). What stupid is it anyways, that in a TOWER Defense game you are unable to defeat a enemy with your towers. That is in my opinion a major design flaw.
It is intended. It is a tradeoff, you must decide whether leveling crafting or the extra money will be more useful to you.