game's great. but i really wanted to control my other unit's moves. the fact that i can't made the game a bit more luck-dependent, which, imo, isn't really nice.
i challenge all those who gave comments like "this isn't a game" to answer this: what defines a game, anyway? user interaction? the presence of a well-defined plot? killing mobs with guns and other stuff? can you name the seemingly required game prerequisite this flash thingy's programmer failed to take note of?
i'm sorry if you think i'm a dork (for taking some users' comments too seriously), but really. i believe this thing is a game (everything is a game) - and a good one at that. 5/5
This game's nice. It emphasizes the goal of puzzle games (which is, imo, to make people feel stupid (in a nice way) - i.e. to compel people to say "oooh" or "aaah" after every level's completion). any puzzle game that does that deserves a good review. 4.5/5
I think the bridges here are actually subject to wear and tear whenever the 'people' step on them and when loads are made to move above them. Maybe that's why there are some stability issues going on.
does this have a copyright to use these "lord of the rings" stuff? i mean, "middle earth", "orcs", "humans", "elves"? is the game based on the book (or movie)? i am an admirer of that saga and if this doesn't have a copyright, i must admit that i'm going to be offended (a little bit). it's fun though.