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Just Passing

Play Just Passing

Dec. 03, 2018

Rating: 1

Yes, please! Add an option for qwertz keyboards!

Developer response from JoelLikesPigs

Ah! sorry about this I hadn't considered none qwerty keyboards - I'll look into making "Y" have the same effect as "Z"

Burrito Bison: Launcha Libre

Play Burrito Bison: Launcha Libre

Aug. 09, 2016

Rating: 1

I really like updates from the last game. I don't mind the ads, one doesn't have to watch them and you have to make money as well. However, the inflow of money is too slow anyways. I would really like to see some achievements or quests as in the last games. Plus, the launch needs explanation for the crits...

Eternal Journey

Play Eternal Journey

Jul. 04, 2016

Rating: 1

I like the game, as the characters are really different to play. However, it seems that the double-jump ability is a necessity to come further in the game and thus I would not just restrict it to 2 characters (or a high level). Without it, you have to jump every difficult jump, some arrangements of enemies/traps are unavoidable without it and some items can just be reached with it. It is too difficult without it. Furthermore, if droprate is 35%, i would expect every 3rd enemy to drop something, which is not the case. Last, the value of achievements is too low, as later in the game, 2000 gold is nothing. I would suggest some base stats raising with every achievement and characterorb you collect (e.g. number of coins in-game or hearts/yewels. With some updates, this game could improve a lot!

Developer response from CoffeeAndCode

Hi maloties, nice to meet you! Thanx for your compliments! You're right: double jumps is one of the most powerful skill in the game. We're still searching the correct balancing for it; if everything will be ok, in one of the next patch you'll find a new character's balancing. About droprate... random is not always fair: with 35%, on 100 kills you should have more or less 30-35 drops, but with a small numbers of kills (i.e. 10) random... is random and maybe you have 3-4 unlucky rolls :\ Please note that we don't flag every kill and after X kills release a drop. Everytime you kill an enemy, the game roll a dice based on your drop ratio stat. About achievements rewards... we want sure work on them (not only on the rewards but on all achievements system) but for this you'll have to be a little more patient, because it will take more time

Storm Wars

Play Storm Wars

May. 02, 2016

Rating: 6

Would it be possible to save the deck that was used by different heros? Each hero matches better to different cards and I do not want to change the whole deck when I change heros...

Developer response from Monumental

We added this feature a couple of updates ago - look for arrows that choose the active deck in the upper right of the army screen. Also, you can select a deck with hotkeys (1...9).

Monster Battles: TCG

Play Monster Battles: TCG

Jan. 13, 2015

Rating: 0

Nice game. I just had a glitch in the tournament. Some of the cards on the field and in the hand were half or twice the size. Some levels (e.g. 27) are arbitrary hard to get 3 stars on.

Developer response from FrozenshardGames

Hi maloties, thanks for the nice words about the game! We just released an update that was related to the issue you mention, please let us know if it happens again! Cheers!

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 15, 2013

Rating: 1

It would be nice to have a bottom for the achievements when playing. It would be easier to keep track. Nice game!

Swarm Defender

Play Swarm Defender

Jun. 07, 2013

Rating: 0

Good thing if you wrote which tower can attack flying creatures

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