Honestly, I could deal with alllll the other roadblocks and choke points if the windmill/tower could be automated. You get to a point where you HAVE to click/hold to build. That is a hard choke that isn't acceptable. Takes hours and hours to build one floor.
Hi there. Cute game. Some sort of tooltip that shows where mobs spawn would be useful. It says "kill 10 of Xmob but I have no idea which of the zones or levels those mobs are in. And combat is too slow to flit around looking for the right location.
I have been tweaking the numbers and putting more emphasis on the idle aspect. My initial thought was to make the cost of entry a little steeper but you are right. Toooooo much clicking! Thank you!
some clarification on cloud v local save would be helpful. I don't know if the autosave is local or to the cloud? I'm assuming cloud because I picked 'local' and lost a day and a half of work. I had deliberately saved to the cloud before a reboot, but that was a day before I was asked which save I wanted, so I figured the local was the most recent. Any verification would be great. Thanks.
The options tell you which one has the most play time. The autosaves are both, technically. The game currently saves to the cloud every 30 seconds (we may be changing this to a minute or more), but the local is an active file that is constantly being updated with the current information. If you are given the option, you should generally always be choosing cloud save unless you have directly played the game without an internet connection (such as due to disconnection, where it wouldn't have been saving to the cloud automatically).
cute game, but I really dislike having to kill the tree each time. At least let us hire a worker to click the tree. It is too many clicks to chop it down.
Thanks for the report. Fixing now.