borshon.
I wanted to give you a thumbs up. But you have such terrible grammer that it acctuly seems more like a rage rant, rather then good advice. So you are getting thumbs down insted. Sorry
Ok.. They can go suck a **** with the whole "it's not the game thats has lag issuses, blah, blah, blah". I just bought a brand new Pc today and the 3rd match I play the game crashes at boss. fk this game. demoted to 0/5
Game desperately needs a function to turn off this tutorial.. *No. I do not want to waste all my first materiel on upgrading freaking arrow towers. L2TD!! >.<*
It may sound counter productive but if we added this feature it would be too easy to get 'the best weapon' too early on and make the rest of the game too easy.
@NI3LS3N. My Rain of Fire seems to work fine. The Magma looks like it does dps. But it does look like the dps stays within the starting rang of the card. Have mine at lvl 25 now. And it looks like only the Slow takes effect in the large radius. And the dps in the center where the lvl 1 rang radius was.
A good way to farm in the early game is to get the Fire tower, Snake tower and Slingshot reasonably high evolved/fused. And then just speed farm the Artifact Search (Prime Map, Hard mode). But be careful not to push to many maps forward unless you are prepared for it. Because the Prime maps will only be up to around -1/-2 of your game progress. So if you push to far then you might not be able to speed farm anymore :)
In Mission.2 you can actually save the priest if you focus your 3 archers on the enemy archer and then send your right footsoldier to cover the priests retreat ;)
Screw the typos! Absolutely amazing game. Well balanced roles, easy to use controls, fantastic skill tree and a nice story. Overall I've been using combos with all the units (cept for the basic rouge) and they all can play their roles very well. 5/5, no doubt. And going to keep my eyes on this developer for any future relishes. Very nicely done.
I would much rather HAVE to turn the Eagle Eye OFF (IF I wanted it off). Rather then this nonsense of having to turn it on every freaking round.. I know it's a minor detail. But it's annoying as hell >.<
Entertaining game. But it needs some major rework on the energy system... 1 energy per 15 mins and it caps on 3 energy.. doesint really give you much gametime. I would suggest raise the energy cap to a minimum of 10 (Preferably higher).
I like the game. But God damn it I hate how it's become a fashion in these kinda games to hide stars inside of walls. Resulting in players either needing to knock their head into every single wall until they find the star. Or like me, forget all about it and then have to replay the level >.<
It may sound counter productive but if we added this feature it would be too easy to get 'the best weapon' too early on and make the rest of the game too easy.