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Manahimik's Comments

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Vulpin Adventure

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Sep. 24, 2011

Rating: 1

It looks like a crossbreed between a vulpix and a gremlin @_@

Shadow Snake 2

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Sep. 24, 2011

Rating: 21

Part of snake's charm was controlling it using up down left right. I still liked this game though. It's simplicity is charming.

Fortress Magnus

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Sep. 24, 2011

Rating: 2

I forgot to add that although making yourself bigger provides more firepower, it also makes you a bigger target. It's quite hard to dodge when you're swarmed by enemies and you are half the height of the screen.

Fortress Magnus

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Sep. 24, 2011

Rating: 2

Art is lovely, sounds and music are good but gameplay sucks. +1 because of the big breasted princess.

Zombocalypse

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Sep. 24, 2011

Rating: 3

This is how a zombie apocalypse would be in a midget infested world. XD Quite fun but I would like a minimap about where the crates land and for some reason I also want the ability to jump. jumping is useless, but I wanna jump.

Crystal Story

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Sep. 24, 2011

Rating: 0

lolwat @ the ending

Crystal Story

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Sep. 24, 2011

Rating: -1

This "rarity system" has been around as long as Diablo man. Thre's no "stealing" here.

Crystal Story

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Sep. 23, 2011

Rating: -2

I hope you add a way to determine the action turns and also make the status effects visible because it becomes a bit confusing who's afflicted with what.

Crystal Story

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Sep. 23, 2011

Rating: -1

Hahaha. Sweet game you got here. Wish I could play it in a handheld game!

Monsters' Den: Book of Dread

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Sep. 11, 2011

Rating: 2

I prefer putting str on my warrior than end. For me, it's better to kill enemies faster than last longer. It's especially better with the +dmg buffs and lifesteal. If you feel your cleric is falling short on his heals, grab a censer of your level to boost your healing output by a lot. Sometimes you can get lucky enough to get a unique censer that heals 4x the censer of your level.

Monsters' Den: Book of Dread

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Sep. 08, 2011

Rating: 1

"Mundane Becomes Extraordinary" shrine makes a random non-colored item into a unique item. I'm not sure if it works with white or only gray. If you don't have a normal item, nothing will change so be careful. I don't know the exact mechanic but there was one time where I trashed all grey items except one when I encountered MBE shrine but when I activated it, nothing happened. Since then I get as much normal items before using the MBE shrine. The ones where you receive perm stat enhancing potions is a different shrine. I haven't encountered it for a while but the name goes something like "something something becomes permanent" or something like that. It gives you 2 potions that enhances str and end if I remember right, just make sure you have enough inv space.

Dead Metal

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Sep. 08, 2011

Rating: 1

I love the space punk theme and how "cute" the ships look though it doesn't have the deep mechanic BT had and the music instead of an upbeat action-y one it makes me sleepy with th trance beats. I didn't like being constricted to a playstyle that I didn't want just because I couldn't afford the ship with the combinations that I want. I would prefer either having an evolution tree or the deep building mechanic BT3 had. Although I don't consider it as good as BT games, it still no doubt deserve a 5.

Monsters' Den: Book of Dread

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Sep. 05, 2011

Rating: 1

"Mundane Become Extraordinary" shrines appear randomly, like special encounters, legendary encounters and permanent potion thingy shrines. Sometimes I can play thru a campaign (40~ ish levels before I get bored) without getting one sometimes I get more than 2 in a single playthrough.

Infestor

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Sep. 04, 2011

Rating: 0

Good platformer/puzzle game.

Great Dungeon in the Sky

Play Great Dungeon in the Sky

Sep. 03, 2011

Rating: 1

baker? really? lol.

Parasite Strike

Play Parasite Strike

Sep. 01, 2011

Rating: 0

Great game. Art is great, gameplay is good only problem I had was that the lore and backstory kinda sucked.

Monsters' Den: Book of Dread

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Aug. 30, 2011

Rating: -1

Whenever you have full inventory, you can just delete the cheap ones. There's a filter in your inventory that rearranges your inventory according to their value. I usually discard my starting items then wait til lvl 3-4 then start selling when I get full inventory. By this time I will usually have blue and green items to sell (and a few purple that I can't use) so when I sell it, I can can afford a purple item or the emporium badge or a legendary lure. Exploring every map til 100% can really make the later levels a lot easier.

Monsters' Den: Book of Dread

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Aug. 29, 2011

Rating: 2

Uhm an all cleric team is hard to kill, yes... but their killing power is kinda low too unless your enemies are undead. Not to mention you will have a harder time finding decent equipment for all your clerics since Clerics can only equip mace. You should just get a conjurer+cleric+ranger deal + damage dealer if you want a defensive team. The 20% defense buff from conjurer makes your other teammates almost as tanky as clerics in heavy armor and the ranger can heal too and provide a +hp regen buff...

Monsters' Den: Book of Dread

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Aug. 29, 2011

Rating: 11

I like doing Warrior, Ranger, Cleric and Conjurer for survival mode. Warrior as main damager + buffs, Ranger for +speed buff (overwhelm! :D) and passive HP regen and poison immunity, Cleric to remove curses and other debuffs and also for heals and revive. The Cleric's 30% blind is helpful too especially when you encounter orcs that have low accuracy but hits very hard. Conjurer for a back up revive and +def buff. The multiple summons help somewhat too. There are times when I switch Conjurer with Mage though, because Mage kills quicker. Well, whatever party config you do, make sure you get a cleric. Curses in survival mode is a lot more devastating that the other campaigns.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 29, 2011

Rating: 4

@killaxdrago: Try getting multiple Gorgons. *shivers* If only they could all be hydras. Hydras are eas*cough* fun.

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