After loading up the game again and going to Continue, even with the best gear, only $1 and $2 candies are dropping. I'm pretty sure that, even though it says they're maxed, the stats have gone back to minimum and I can't level them; Candies are also flying everywhere and my pain meter is increasing much slower.
The latter half of the game is too easy. Why do I say that? Because my best was 160k or so feet. the next day I reached 20 minutes duration, 700k feet into mars before i got bored and nosedived.
Maybe it's because most of us don't have mailboxes here in the UK, but the 'payment' wasnt exactly intuitive. Some things were too hard to find as well, like the laxatives or the key in the mask.
Maybe there's an item I haven't discovered yet and I need a set, but the Golden Statue and lucky piece of coal seem useless. Well, that and the newspaper clippings/rocking horse rooms.
I have just been demolished by Hyperion for the umpteenth time. I scroll down to see if anyone else has problems with him... To see the developer has already nerfed him :| I feel inadequate now
Too easy. On my second go, I got 9836 and my first go i didnt realise i had already unlocked double jump right at the start (that was due to my own stupidity)
the 'fireball' bit sent everything haywire, an absolute physics nightmare with boxes constantly flying through the air every direction at ridiculous speeds. I finally found the spaceship, only for it to be impossible to control as it was always being hit by a blizzard of boxes.
That was supposed to happen, I messed up the physics so that it would "explode".
It was pretty much the finish so I didn´t think it would bother too much
Not the best game, gave it 3/5. Very repetitive, too much clutter can cause slowdown (as well as the weapon info when you're over one concealing too much of the screen), very easy (either that or my class, berserker, is overpowered) and bosses just seem like larger enemies, no noticeable difference in difficulty. Destiny stones are also too rare.
Not trying to turn this into Anti-Idle, but this would be more fun if there was at least some form of interaction, however slight. Even if progress was by idling, maybe doing shopping manually or something?
A poor man's Gunbot. That was faster paced, you could aim where you were shooting, more variety in weapons, platforming was harder and no enemies were as cheap as the flying homing ones. The characters were pointless and just seemed like they were there so you could tack on extra achievements in some attempt at replay value. Don't get me wrong, it isn't a BAD game, just already been done much better.
That was supposed to happen, I messed up the physics so that it would "explode". It was pretty much the finish so I didn´t think it would bother too much