I just wanna kno why nothing changes when I upgrade, I see a small little yellow on the HP for Rooky and no Damage change. Nothing changes when I upgrade, not that I'm seeing. HOW IS THAT FAIR?
While it SEEMS a tad confusing at first, this game is really full of variety. It's customizable allowing game players to decide which each level up just what exactly they wish to focus on first. The units each have their abilities allowing the player to decide what they wish to focus on summoning. Two thumbs up :)
So limit is 2 times buying campaigns and 3 times fighting bots so theres a limited amount of money to get cards and i dont really get good ones.... and then no one will shut up about endlife taking lands from everyone... i thought this game was enjoyable it doesnt seem so anymore
This game is more broken then a china shop after a bull charges through. I can't beat the beat 3 random friends quest because im FORCED to fight a level 38 player with all good cards, and I'm left with no good way to earn imperials. I removed him, but he still registers as a "friend".
Kongregate's API don't refresh friend's list immediately. And if that "lvl 38 player" still following you, he will be in your friend campaigns, because he is your "half-friend".
I had hoped there wouldn't be an odd quest requiring pvp battles since its often impossible to win unless you're obsesive and have an unnatural attention to details. I guess I'm wrong.
I was skeptic going into it, and was ALMOST overwhelmed, but after changing to the typical top down shooter controls and giving it some time, I FINALLY get it :) So yeah, two thumbs up to a great game :)
The elements of a catchy, addictive, and MOBILE friendly game involve a mix of fairly challenging gameplay that is also fairly easy as well, along with a system, such as upgrades or scoring. Then of course it needs to be addicting: something that makes you wanna play again later. This game did all that :) So two thumbs up.
All bugs aside, this game is still great for being a total time suck :P And yet in all due honesty, it's really a great and yet simple game, yet it's got room for strategy too.
A part of me got ready to give up, but I liked that I didn't feel penalized for switching to easy difficulty. Also, it seems that most cases, defense is better starting with fewer towers than more, and indeed, you gotta know when to upgrade, and know when to add towers, BOTH in balance to defend yourself best :) So indeed, even for me, I can see this game is great, and am glad its got so MUCH in it :)
o.0 THE OPTIONS, THE COMBINATIONS, the possibilities.... its so much in one game :D That's a good thing though. I agree, there SHOULD be a skill reset button please :) But aside from that, I truly feel that I don't get punished for any "Mistake" in buying an item. It's simple enough to understand. So two thumbs up.
Well I'm glad that there's no penalty or something for switching from normal to easy mode :) Personally, I like how certain levels have special units in them such as elves, sasquatch, and a sunray :D I also see that ALL UNITS have its usability, and in most cases, all are needed in a good balance to hold the enemies back :)
Kongregate's API don't refresh friend's list immediately. And if that "lvl 38 player" still following you, he will be in your friend campaigns, because he is your "half-friend".