how does one do the "second quest"? I keep reloading the save file and I get back to the last screen, ready for the last boss. When I start a new game, I have a 1st level char.
a little glitch: I just got to space, having already bought the "100000 auto clicks" and the game is only counting the 3 "1000 autoclicks" I purchased as "autoclicks in total"
@ Jenaf Check the markings on the turtle, the turtle thing was the 2nd to last one I did. Poked at it several times, before I would give up but eventually stumbled on it
perhaps a rollover type note for how far a given character is on a planetary status thing(such as heat, first contact, cold, etc). something like a mouseover to tell the player how close a given crew member is to acquiring that bonus
one last tweak that would help the planets thing. When a person fails, the clock continues to count down. Maybe just note on the status under crew management that they have failed, or are waiting for pickup. I have crew spread around most of the time and that would be darn useful, so I dont wait an hour and a half, and return to find I failed @ 9% (this actually happened, drove Me up a wall)
another thought: many times I have found myself wanting for a brake, be it to fly backwards in combat, or sometimes just not overshoot a place to land or wait for a friend. maybe using "s" or the down key to create a reverse button would make piloting easier. Awesome game tho
to add just 1 more spot for crew would be awesome. I have 2 diplomats, 2 survivalists and 1 combatant. now I am getting behind on the combat spots on planets. I cant imagine it would be different if I had 2 combatants and 1 survivalist. My suggestion is one more spot for crew. also, have had issues with missle guidance, missles go weird ways sometimes
We have 5 spots to enforce a limitation. Thus creating a small reason to perhaps change crew. However, we intend to expand the exploration part of the game in the future. Nothing is set in stone though.
should put something on the raids showing total amount of damage required, or at least a percent complete. I did arctis vanguard and had no clue how far I was.
while the transparency is cool, it makes the white (and sometimes the yellow) difficult to see. 5/5 otherwise, and the music makes the frustration and beating the head against the keyboard far easier to deal with
16 is probably the most evil contraption I have seen. cant wait for 30...lol. Incidentally zumato, I also am a stickler for all the empty space being filled in
I noticed that on the bonus map, if you put a sub on the factory, the ai will stop producing troops. When I stumbled upon this, the computer even had a second factory. it was stockpiling funds, but not producing
Thanks, a fix is on its way.