XenoSquad is a perfectly passable game, but if you want a really good successor to Incubation or just any asymmetrical human-vs-alien turnbased strategy game, play Mission in Space : the lost colony. It's everything that XenoSquad is but executed 10 times better. The plot is way less flimsy, the aliens are more intimidating, the troopers are more varied in their skills, and the combat system is more engaging.
Plus there's about 3 times as much content and replay value -- despite also having just 12 levels -- because of multiple difficulties, challenge medals that force you to fight stronger enemies with weaker troops, and rewards for beating a level with no casualties. All the features that XS has, like alternate win conditions, limited supplies, and units with exclusive skills, MIS has more of.
originally 2 stars, revised down to 1 when the lobbers showed up in mobs of 9, completely invincible because they weren't at the very front. obviously no one competent playtested this game.
it's been 600 years since my distant ancestor Viktor I set out on this journey with a hammer and metal helmet, why can I, Viktor XXI, not yet just kill these snow goblins with a flamethrower?
Rewarding and fun. The limitations on the character's movement (slow, cannot change direction midair) could very easily have been frustrating, but actually ended up making the gameplay more satisfying by forcing the player to adapt in creative ways.
Very fun concept, the annoying Not Faust boss fight is a detriment to the game for reasons that have been pointed out and is worth a star off, but still nice game.
The absurd difficulty jump from lvl nine to the boss was clearly in need of more extensive playtesting and is worth two stars off a solid four-star game. shame it ruined such a fun game up to that point
i like the basic premise and not much else. the orange triangles are a virtual guarantee that any level with more than one of them becomes unwinnable in a matter of seconds, and the edge freezing glitch is really annoying. entirely random placement of the little squares that are required to progress is also a terrible idea. 2/5