A bit repetitive and easy. Get a rifleman early, and just save money for a big gun (a second rifleman is also worth its money). My engineer is sitting lazily at the back of the igloo, having a nap. Only needed him once.
28 wins in a row, 247 goals scored(about 12 against). Cruising from 4th to 1st. Using narrow attack and buying players instead of upgrading. Players 9 and 5 are key.
Does "change player" work fine for you? Sometimes one of my players is really next to the ball, but he doesn't get the control. The opponents have scored a lot of times due to this "bug".
The objective seems to be: shot randomly until you actually hit the man you're supposed to shoot. There's never enought info to guess who's the target.
Nice idea. I'll give it a 4, but just because it lacks a couple of things. Other than selling, upgrading,... It would be nice to be able to remember each tower abilities once placed. Also a copy-paste a selected tower?
It looks like training does not work perfectly. I've already finished the 1rst division 3 or 4 times, training "throwing" a lot (some 20 times or so) but my player 2 is still one star and a half. All other players are almos 5 stars. Player 2 is the only that was bought twice.
When transfering players, if you select one but then cancel the transfer, the you are offered the same players but the price has changed. Usually they're cheaper.
A bit too easy. Other than the cheats, you just hide and wait for your friends and foes to decimate themselves. Then you can attack the survivors, one by one.
It's a bit short, but nice. It's difficult to really master, but with the "spin" you can do wonders. I'd been able to do all the holes with a "-10" score.
I didn't find it difficult at all. The schrapnel is hard to see, but it doesn't hurt much. The homing device was much of a killer. I got it and then stop aiming. Do the colour of the schrapnel means anything? It should reflect the damage it can cause. (The closer from the explosion, the more damage)