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The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 21, 2009

Rating: 0

Pretty one for level 1 (not the fastest, but not too bad considering the path the atoms take) m,10,12,180,2,cdou;m,6,14,270,1,cuod;m,8,14,270,2,odcu;m,4,12,0,1,oucd;m,3,11,0,1,oucd;m,11,11,180,2,cdou;m,9,13,270,2,odcu;m,5,13,270,1,cuod;m,9,8,90,1,clor;m,3,10,270,1,cuod;m,11,10,270,1,odcu;m,5,8,180,1,olcr;m,13,7,180,1,cuod;m,1,7,0,2,odcu;m,4,9,270,1,cuod;m,10,9,270,2,odcu;m,8,6,0,1,clor;m,6,6,270,1,olcr;

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 21, 2009

Rating: 0

It would be nice to have a button for "run step by step"

Feudalism II

Play Feudalism II

Jan. 04, 2009

Rating: 0

Every time I get to a capital city there is a kind of unit that kills me with just one strike. Even if I'm level 48!! with 100 dexterity and 53 constitution. I shouldn't be that easy to kill

loops of zen

Play loops of zen

Oct. 26, 2008

Rating: 0

It's not difficult to master, but it's a really loooong game.

light-Bot

Play light-Bot

Sep. 16, 2008

Rating: 0

In fact I found level 11 to be way harder than level 10. That one I did right away. I would like more levels and the chance to skip those levels already passed.

Blackjack Flash Game

Play Blackjack Flash Game

Jul. 18, 2008

Rating: 0

Payment rates for BlackJack don't seem right. I have bet 1000$ and the reward was just 500$ instead of 1500$

Hedgehog Launch

Play Hedgehog Launch

Jul. 16, 2008

Rating: 0

I did it in 4 days, but no badge. Also, yes, a restart would be nice.

Target Hunt

Play Target Hunt

Jul. 03, 2008

Rating: 0

I think that the game doesn't detect all the shots 'cause some targets have left the screen alive even when I've shot them at least once. I'll suggest adding a minimun delay between shots (and a fill up bar to show it) Also, if possible, consider the place where the targets have been shot. You should award extra points if the shot is in the middle.

Micro Olympics

Play Micro Olympics

Jun. 20, 2008

Rating: 0

Hello Chanbs. It easy to get a 5 digits score.... You just have to cheat. I don't think that you can pass 10k (ok, maybe 11k) without cheating. My best score is 8200 or so.

Dragon Rider : Aeowinnie's Flight

Play Dragon Rider : Aeowinnie's Flight

Jun. 19, 2008

Rating: 0

I agree with DMFox. If the enemy is going to spend 75% of his time on the left side, it's a good idea to be able to shoot leftwards. Also the speed should be higher. It's difficult to avoid the cactus' shots. Finally, if the background can hurt you you should say that on the tutorial and also make it less "back"ground.

OctaBall

Play OctaBall

Jun. 17, 2008

Rating: 0

When does this game end? I've bought the best chariot, won every single game... I don't know when it is supposed to stop. Otherwise, the enemy is rather stupid, following the ball around instead of planning. If you get close to the goal and just touch it when it passes by you get a lot of goals.

Lily Hop

Play Lily Hop

Jun. 06, 2008

Rating: 0

I agree with Karasu. The graphics are ok, but the way of beating it has been known for centuries. It's the "bridges of Konigsberg" problem, solved by Euler in 1736 (Thanks Wikipedia!)

Tractor

Play Tractor

May. 13, 2008

Rating: 0

The rules aren't clear enough. Why is the computer playing 2 or 3 cards at a time? Why are 2's and 3's away from the other cards of the suit? We just can't play it. Otherwise, I like cardgames.

Putt It In Golf - The Garden Park

Play Putt It In Golf - The Garden Park

May. 12, 2008

Rating: 0

The high score is wrong. Instead of considering the "lowest score" it considers the highest score to be better. Thus 102 over par is better than 5 under par.

Ultimate Dog Racer

Play Ultimate Dog Racer

May. 06, 2008

Rating: 0

It would be nice to be able to increase the bet more than 10 at a time.

Gravity Course

Play Gravity Course

Feb. 21, 2008

Rating: 0

Other than more levels I can give you some ideas: a) The ship shouldn't slow down if you stop pressing "up". There is no friction in space. b) The ship should enter its goal at a particular angle. It shouldn't be able to cross the door if it's not in front of it. c) It would be a good idea to add planets. Then gravity would make driving more difficult.

Pillage the Village

Play Pillage the Village

Feb. 17, 2008

Rating: 0

I think I've found a bug. When the cage traps a villager, the cursor can't get lower than the cage's level until you summon another cage. (Maybe someone has already pointed that, but 69 pages of comments is a lot to read)

Tiny Tracks

Play Tiny Tracks

Feb. 11, 2008

Rating: 0

Hi Prominos. I have exactly the same problem

Protector

Play Protector

Feb. 06, 2008

Rating: 0

I agree that there are far too many flyers. I seldom buy dexers. They're quite useful for ground units but half of the time they're just waiting. Also a "dismiss" button would be nice. Even if you don't get back any money. Or a "don't-shoot-this-round button" for specific mages. Good game

Four Fighters

Play Four Fighters

Jan. 30, 2008

Rating: 0

The characters need a more powerful weapon. The lowliest enemy needs far too many hits to be brought down, so the screens get soon filled with enemies unless you get power-ups quickly. How does "defense" work? I tried with two different characters and both were killed with a single hit (losing all power-ups).

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