I could be mistaken, but I tried buying the "multi card DPS" and it didn't change the DPS of my monsters. Tried it again and their DPS stayed the same. Is something wrong?
after 50 speed it says to increase "energy gained per bar". There is "energy bars" which is the number of bars... is this the same as energy gained per bar or am I missing something? Thanks
Can you get rid of blueprints? I don't really want the one which means less creeps per wave... great for quick runs, not so great if you want your kill count up to get higher tier equipment :(
Not sure if this is an issue my end, but every time I try to load now it asks me to load unity player. I try to accept but the game still wont load any more - using firefox as Chrome was a little temperamental...
Hi, I was wondering if the below message is something impacting everyone or just me? I get it several times when playing the game in an hour and sometimes when starting it up: Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings
Part 8/21 Rite of Passage
Good work. Declare a variable called enemyStrength, with type uint, and set it equal to 100.
Am I missing something or should it be - private var enemyStrength:unit = 100;
I really like this game but cant continue without getting this :(
yep, looks like i have some inconsistent wording to fix