I'm willing to bet that the people who keep saying that this game's critics suck are by far more close minded than the people attacking it in the first place. Grow up, and don't respond to "This game sucks" with: "No, you suck."
The only thing hellish about this is the poor hit detection. If a wall is two pixels away, it should not be able to kill me, but somehow they find a way to. Poor programming should not be the core difficulty of an otherwise childishly easy game.
The platforming is dramatically better, I can actually run and jump at the same time. The idea of the platform forming around you is phenomenal. 4/5. Exceptional originality.
The jumping is horribly made. I can't tell why, but it is very unresponsive. Also, this game doesn't seem to have much of a point. But, I do like platformers, so 2/5.
I give it one because the intro was so cliche and so chock full of poor grammar that I was sick to my stomach by the end of it. If this was the intro to a movie that I was going to see, I would demand a refund.
The show is beyond the stupidest thing I have ever seen (Like DBZ but with an even poorer storyline, somehow). So, this quiz is epically idiotic. Kill yourself.
Yeh, stolen. Plus, I am sick of these stupid "stick" shooter games. What is so entertaining about sticks with guns anyway? Thing thing blows and so does this.
17. Interesting game, but what annoyed me was the common misconstruation of the word "professional." That word has nothing to do specifically with talent, though it does take talent to become professional. It simply means that it is one's payed job. I highly doubt that the playing of this game is a job.
This is refreshing from all the poorly made rip offs I have been seeing lately. The Debris is kinda annoying, but the game could be awesome with some powerups and time in between levels. 5/5 for originality.