Issue with food/Farms. I have noticed that my food only rises or falls by a few units each tick, no matter what my production numbers are. I did see a negative number there few a bit and my food dropped by the correct number, so this is only an issue with positive production. Now the trick here is that if my farm workers are not maxed out, then food rises by a few units each tick (I'm at a supposed +2000 right now, started seeing this at +300). And if the farm workers are maxed out, then food stores drop by a few units per tick.
I like not having long strings of numbers, but the no decimals is not making me happy because because of rounding error. Example: two swords with 10 thousand damage showing on the crafting screen have a 2 thousand damage difference in actual damage. Please put one or two decimals on the crafting screen for the damage number.
Also, consider making it where the sword is only replaced when actual damage is higher instead of dps. If I have to go back a monster or two to be able to one shot with all my swords, that feels like going backwards. This happened to me after I upgraded crafting 1100-1340. Could just be an issue with preupdate vs afterupdate swords though. But wanted to point it out.
Nice game overall and I'm glad you're putting in new stuff. Cheers!
Thank you for the comment. I understand what you mean completely, I too have this problem some times. I am looking into ways to have the best of both worlds.
Thank you for the comment. I understand what you mean completely, I too have this problem some times. I am looking into ways to have the best of both worlds.