Here's my working Philosopher's Stone. It's in no way optimized, but I'm pretty pleased with it. :)
b,1,5;c,3,3;c,3,11;b,5,13;c,11,11;c,11,3;b,12,9;b,12,5;b,4,9;b,7,9;b,8,7;b,8,11;m,2,9,0,3,wwwwwc1owwwwwwww;m,1,11,90,1,clorwwwwwwwwwwww;m,3,13,0,1,olcruodrrcllwwww;m,6,11,90,1,cll22orrwwwwwwww;m,11,13,0,1,clorwwwwwwwwwwww;m,13,11,180,1,wwcrorrcllolwwww;m,10,9,0,2,wwwwwcdouwwwwwww;m,12,7,90,1,wrwwuodlwwcwwwww;m,8,13,270,3,wwwwwwwwwwc1du2o;m,13,3,180,1,wwclollcrrorwwww;m,11,1,0,1,crolwwwwwwwwwwww;m,9,5,0,3,wwr1olcdwwwwwwuw;m,4,7,0,1,wwwwwwwwcuodwwww;m,1,3,0,1,wwcrorrcllolwwww;m,2,8,0,1,wwc22owwwwwwwwww;m,7,5,90,1,11wrruuowwwrrddc;m,3,1,180,1,cloluuwcdorrdwww;m,4,5,180,1,wlourcdwwwwwwwww;
Here's my almost-working solution for Philosopher's Stone. For some reason it seems to think one of my whites collides with one of my blues as the completed square is being rotated up into position. It usually happens on my second completed square. Can anyone see what the problem is, or is this a bug?
b,1,5;c,3,3;c,3,11;b,5,13;c,11,11;c,11,3;b,12,9;b,12,5;b,4,9;b,7,9;b,8,7;b,8,11;m,3,1,180,1,cloluucdorrdwwww;m,1,3,0,1,wwcrorrcllolwwww;m,4,5,180,1,lourwcdwwwwwwwww;m,2,8,0,1,wwc22owwwwwwwwww;m,2,9,0,3,wwwwwc1owwwwwwww;m,1,11,90,1,clorwwwwwwwwwwww;m,3,13,0,1,olcruodrrcllwwww;m,6,11,90,1,cll22orrwwwwwwww;m,11,13,0,1,clorwwwwwwwwwwww;m,13,11,180,1,wwcrorrcllolwwww;m,10,9,0,2,wwwwwcdouwwwwwww;m,12,7,90,1,wrwwuodlwwcwwwww;m,7,5,90,1,ll11uuowwwwrrddc;m,8,13,270,3,wwwwwwwwwwc1du2o;m,9,5,0,2,uwr1olcdwwwwwwww;m,13,3,180,1,wwclollcrrorwwww;m,11,1,0,1,crolwwwwwwwwwwww;m,4,7,0,1,wwwwwwwwcuodwwww;
Does this game not save your progress if you don't save your own designs? I unlocked about 5 levels last night, but when I re-started today, I have only the first level available again :(