looking at the set controls feature, I see a line for next and previous weapon, would've helped to know that those were available in the instructions page
I don't see why you guys dislike the game so much, you don't have to restart the entire thing over again each time, you can pause and restart a mission or go back to the map, and at the beginning it lets you load up one of the campaign accounts.
Also, I've never noticed a problem with exp division, I always have at least three attacking turrets out at once without any problems. maybe you need to change your strategies, I've survived by adding health to the first turret the enemies attack instead of always raising it's power.
Someone make some badges for this game!
I like how the experience gets divided among the turrets, it awards you for beating a level with only a few turrets
maybe use health instead of the timer, or tell how to increase it.....
maybe add some power ups, like a super-splode or a multi explosion, so you don't have to wait for the explosions to stop., or just an extended time pick-up.
lastly the controls, your cursor only moves in eight directions, it would be sweet if you could program it to follow the mouse exactly. 4/5 for playable work in progress.
maybe you could restrict the mouse to make the game more challenging, it looks like you were planning to use the blue area as the only place were the paddle could be.
I'm not sure what you could use, but it would be cool to get some power ups or something.... and the game might look better with a smaller ball..
I really enjoyed it, got the about ten power up before the enemies decided to rush me all at once and get three health off of me.
only complaint would be that the power ups travel faster then the screen, and get stuck in walls or unreachable areas.
you should program it so that your current 'pixel picture' is displayed when you pause so you can see it grow as you progress...
great game, it balances offense and defense well, and forces you to sometimes give up a colored pixel to live longer.