Soldier Logic: There's a gigantic stone ball rolling about the field of battle with a mind of its own. Imma just walk right on into that.
Enemy Logic: Ball bad, avoid. Gragh
@pic398 Welcome to Adventure Capitalism. That's going to keep happening the longer you play. You're going to wait longer, and longer, and longer, to earn more angels.
Are poison arrows suppose to heal the enemy back to full health every time you hit them? There are a couple of missions where I'd literally just keep hitting a troll every time he was about to die with a poison arrow and watched him slaughter the whole map basically.
What is amazing to me is the effort they put in to make sure that you lose speed as quickly as possible, while taking away almost any form of control on our side to prevent that from occurring. If the geek goes into the clouds, a bonus in every other launch game usually, he'll come hurling down like a meteor, with no speed increase, forcing a bounce on the ground that, while not slowing you, puts him in a far worse position than previously, as well his bounce back is of negligible height. This game may one of the worst design-wise of any game I've seen made by Berzerk, and being quite a fan of them it makes me quite sad.
Love the game, love the music. Just wish I could turn the treble down ever so slightly on the opening part, I feel like my ears are going to bleed sometimes when I listen to it.
Played all three starters up to the Silver UMAS. Every single time, I get the "Joining Cup" glitch and I can no longer continue. Anyone figured out what might be causing this?
A bit weird fashion style but who am I to judge :D