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MBtheI's Comments

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Zombie And Juliet

Play Zombie And Juliet

Nov. 21, 2015

Rating: 61

After starting with daggers and then the sword I found the staff is the easiest way to kill the final boss. Using movement+regen+HP+defense rings and two staff damage bracelets you can stand near his throne and just hold Z down, using special when it gets full. If he ever gets near you just run straight through everyone to the left side of the next room and wait for him to get close again then head back to the throne.

Sequence

Play Sequence

Nov. 19, 2015

Rating: 1

I like the game. I don't like the fact that none of the buttons have information. A majority are obvious but I am always scared of random buttons that will probably link away to other pages.

Isolated cave escape 2

Play Isolated cave escape 2

Nov. 19, 2015

Rating: 1

Thoughts: Opening game text makes me think of "Russian girl wait for meet you!" ads. I will admit I've been out of the escape game business for a few years, but this is absolutely terrible. No finesse, no even trying to make things fit together cohesively. A bunch of "find this random picture to match this combination lock these weird stones in the jungle happen to have made." Absolutely an F

Ball o Mat

Play Ball o Mat

Nov. 19, 2015

Rating: -5

1. Mute option. 2. Some sort of in-game instruction. 3. Any kind of gimmick to explain why I care about these balls (think Sugar, Sugar) -- Gameplay idea is fine and the mechanics work fine but without at least those three things this game is a pass.

Developer response from lilgamefactory

Thank you for your comments! Your suggestions will be included in the next update.

We Are The Robots

Play We Are The Robots

Mar. 31, 2013

Rating: 1

Keyboard controls when the game gets a bit complicated are sooo bad. Did anybody even test those before you released it? It's an alright game besides

Tick-Tack Bulb

Play Tick-Tack Bulb

Mar. 27, 2013

Rating: 1

Finished all levels. No "level select" screen. No "high scores" screen after finished to see how you did against other people -- (especially no Kong high scores). 10 or so levels? Terrible and boring. The fact that the fonts don't even display properly -- 1/5.

Tick-Tack Bulb

Play Tick-Tack Bulb

Mar. 27, 2013

Rating: 1

Zero instructions. Lazy game construction. Not worth playing.

me and the key

Play me and the key

Jun. 13, 2009

Rating: 0

I've never been impressed with the coding in Bonte games, but at least they've been entertaining or challenging.. this one is neither. I mean c-mon, brick breaker and maze games? Not worthy of badges at all.

Toybox

Play Toybox

May. 24, 2009

Rating: 0

Great game, didn't need any walkthroughs. Only noticed four small code problems, but yes they are small

A Small Favor

Play A Small Favor

May. 19, 2009

Rating: 0

Good design, terrible coding.

Fitter

Play Fitter

May. 13, 2009

Rating: 0

Too easy. Should implement kong API though

Splitter

Play Splitter

May. 12, 2009

Rating: 0

What an absolutely terrible game end screen.

Monkey Mines

Play Monkey Mines

May. 11, 2009

Rating: 0

Also, a minesweeper skin isn't badgeworthy but you should definitely implement the Kong API, it's really easy and makes the game more worth playing on here.

Monkey Mines

Play Monkey Mines

May. 11, 2009

Rating: 0

Eh, wish I didn't have to place flags to win. I think it should be single-click to reveal, ctrl-click to place flag

Pillbug Run

Play Pillbug Run

May. 11, 2009

Rating: 1

Thanks for the suggestions Twinge! I've gone ahead and implemented all of them.

Race!!!

Play Race!!!

May. 10, 2009

Rating: 0

Seriously, if you're going to do it why not even put forth a little bit of effort to change the graphics?

maze game!

Play maze game!

May. 10, 2009

Rating: 0

Um, nah.

Trilogic

Play Trilogic

May. 10, 2009

Rating: 1

Ahaha 5/5 for 'Now for something completely different' even though that level is ridiculously hard with a laptop

Spewer

Play Spewer

May. 07, 2009

Rating: 0

Think I should sue for exploding my computer

HeXo

Play HeXo

May. 07, 2009

Rating: 2

Same comment I gave before: Well, I gave it until level 20 before I decided I just didn't want to play anymore.. As a general rule I think it's best if the game kills the player before they want to kill themselves.

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