For level 14, you have to hit the first bat with a bounce jump, then drop through the ghost just before you hit the spikes on the ceiling and quickly eat the second bat. Then bounce on the low bat up to the higher one on the right. Finally, hit the skull, jump down and turn left to eat the last bat and get to the knight. It's ridiculously precise but doable (also the ghost might be glitched as sometimes I would die while it was intangible so there's that).
This could have been an enjoyable game if it wasn't so focused on getting you to pay through forcing you to wait for hours for everything. It also has a serious problem with explaining very little. If you're here for the badge, spend crystals on repeated crystal summons (there's a price drop until you leave the shop) to power up quickly and be done.
My setup for the Hard badge was Skill: Airstrike, Weapon: Missile Launcher, Perks: Armor, Nano Bots, Fireproof Spray and M.R.E pack. All upgrades were purchased (though the skill ones like Air support and a few weapon ones didn't matter). You'll be able to keep a full team through a majority of of the run and they'll do most of the killing to help protect you.
Just an FYI, there are times where no death animation plays for the Hades Rune, your HP just rolls over back to full. This can result in both missing the fact that you've died once and can result in immediate loss of HP after death since there are no invincibility frames.
If you're on Firefox then you can stop the game from working by muting the tab. I was waiting for about 5 minutes waiting for the game to begin while the line spun around the screen, forgetting that I had muted the tab from a previous game.
@ChilliCanCarnage Certain enemies have a heart with an x in it following behind them including that particular mouse. Those enemies can be killed without it counting against you.
I enjoy this game but I have noticed a few issues. First, the side ramps seem to only be half there so when I would go to land on the top half of it I would go through. I'm not sure if this is intentional but I beleive it needs fixing. Second, I know this is a higher lever game that takes up more CPU then usually but if possiable, can you do something about the lag glitches. Every so often I would be about to land on another ramp and I would just skip through it for some reason (it could be my computer but I don't think so) Third, maybe an indicator saying that a red jump is coming up. I always miss these jumps because I'm not sure when they will come so I can't react when they do show up or I end up already being in the air and jump over them. Finally, not sure if you can control this but I have many songs on my I-tunes account but can't access them for some odd reason. If you can, please fix this. Thanks and great game.
Here's something that I've found people overlook. The random changer isn't actually random. It's based on influence from outside of the amount of cuties of each color that are around the group. So if you have 6 reds, 4 blues, and 5 yellows around a group of blacks that you want to change, most of the time (I tested this and there are a few times when it didn't work out but very few) they would become red. Keep this in mind when playing that if you have the chance during the later levels, try to keep reds around a group and kill of all the other colors (except for those in the group) and then use the random changer.
For some reason I got the super car before I beat lever 8 in less than 1:20 mins. I didn't get the badge until I actually beat the time but I did use the supercar to beat the time. Lol.
Thanks for the feedback! I like the idea of a red ramp indicator.