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Mckaime's Comments

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Living Dead Tower Defense

Play Living Dead Tower Defense

May. 31, 2012

Rating: 1

How about an area showing which way they're coming?

BunkerDefence

Play BunkerDefence

May. 31, 2012

Rating: 0

pause button?

Thermonuclear War By Mark

Play Thermonuclear War By Mark

May. 23, 2012

Rating: 0

Need more white space at the bottom.

Boom Town

Play Boom Town

May. 15, 2012

Rating: -1

Me: I was blowing up mines with a small nuclear device just outside of town and I came across this diamond the size of a small Civic. Rick@PawnStars: That's nice, you wanna pawn it or sell it. Me: Sell it, was looking for around $300,000.00 Rick: Haha, yeah, I'll give you $5 Me: OK, how about $100 Rick: How about $3 and a slap in the face? Me: I'll take it...

Nano Kingdoms

Play Nano Kingdoms

Apr. 23, 2012

Rating: 4

Am I missing something? totally outnumber their forces at their gate, but they spawn in between the synchronized attacks which makes defeating them really drag out much longer than necessary.

Battle Field

Play Battle Field

Apr. 23, 2012

Rating: 4

When you click 'Next Level' after a successful map, it should take you to the next level instead of forcing you to level selection screen. You should have an alternate command to take you to level select screen. Also, unless I missed something, you should be able to leave the game screen to go back to level select screen. Consider adding a 'wind factor' to make more of a challenge.

Papass Pizzeria

Play Papass Pizzeria

Apr. 22, 2012

Rating: 1

Thiss game is to has already been done gooder.

Idle God

Play Idle God

Apr. 07, 2012

Rating: 5

Needs a pause button.

Developer response from darknight000

I don't see why you would want to pause an idle game, but Ok I'll add that :3

GrindQuest Expansion

Play GrindQuest Expansion

Mar. 31, 2012

Rating: -9

When you go into the "More Actions" window and select one of the options, the information when you hover over a selection persists in the information window when you close it. Typically, it goes blank when you lose focus.

GrindQuest Expansion

Play GrindQuest Expansion

Mar. 30, 2012

Rating: -2

I observed if you go idle while fighting multiple enemies, you will not attack once the first one is dead. Meanwhile, the remaining enemies maintain their attack.

Developer response from Abra24

It's true. I recommend not doing that.

New Star Soccer

Play New Star Soccer

Mar. 26, 2012

Rating: 0

Wow, not sure how I missed this game, but it's crazy fun. The only real thing I would like to see would be a 'practice' mode where you can simulate various skill levels against simulated opponent scenarios at varying difficulties. It seems like as skills improve, shots and passes are crisper and harder so it's hard to adjust the skill of the shot, but maybe I'm just seeing things. Thanks for a great game!

Outstream Tower Defense

Play Outstream Tower Defense

Mar. 26, 2012

Rating: 1

A speed adjustment and a way to stop or go back to main menu without having to refresh the browser would be nice. Next, I would consider better graphics, new maps and perhaps an upgrade system.

Developer response from Outstream

Thanks! I plan on making a 2nd version which will include all of these things.

Grazy golf

Play Grazy golf

Mar. 24, 2012

Rating: 0

Not a bad start, would like to see where your imagination takes you with this.

GrindQuest Expansion

Play GrindQuest Expansion

Mar. 23, 2012

Rating: 6

1. The 'wait for cd' shouldn't apply to going to market, turning in quests, only combat. 2. For direct heals, can they NOT trigger when your health is full or when they'll exceed max health?

Developer response from Abra24

Direct heals, when healing is the only effect, do not overheal, they wait until they can be applied without overfilling your life. If this is not what you are experiencing for a particular talent please let me know which.

GrindQuest Expansion

Play GrindQuest Expansion

Mar. 23, 2012

Rating: 2

For a druid, the agility from the off-hand/shiv does not appear to apply to damage. I assume this is because a druid does not have dual wield. Perhaps it would make more sense to not allow the druid to wield an off-hand in the first place instead of just not giving the bonus?

Middle Ages Defense

Play Middle Ages Defense

Feb. 09, 2012

Rating: 0

"Place towers in the field, you can't place them anywhere" Well now I'm just conflicted...

Platoonz

Play Platoonz

Nov. 25, 2011

Rating: 8

For the caches, how about a 'force open' option that either destroys the cache completely or gives a 1% chance of opening it?

Legend of the Void

Play Legend of the Void

Nov. 17, 2011

Rating: -5

Uggghh! I keep losing the first fight. I've reset the game like 50 times and that mage still kills me. This game is impossible!

Developer response from violatorgames

Use your potions

Typing Ninja Hunter

Play Typing Ninja Hunter

Jul. 22, 2011

Rating: 0

Scary game at first when a zombie came after me. But then I realized it was just a zombi so I got on my byke and rode off.

Swords & Potions

Play Swords & Potions

Jun. 03, 2011

Rating: 7

Game should allow you to buy a sign that says, "Inn is THAT WAY, moron!"

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