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mdemenok's Comments

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A Quest for Idle

Play A Quest for Idle

Dec. 31, 2009

Rating: 0

*SNORT* +2ms - yep, we definitely know why MS looks like some white powder

Shopping Cart Hero 2

Play Shopping Cart Hero 2

Dec. 21, 2009

Rating: 0

Meh, you have to do too much repetitive stuff to get enough money for the upgrades that are never worth buying. Spending 200K to be able to fight an underground worm and then get a 2000 credit reward after a several minute boss fight = fail. Dunno if i want to spend more time doing the boring part to get the golden cart.

The Tickler

Play The Tickler

Oct. 03, 2009

Rating: 0

Is it just me, or is upgrading your reach not only useless, but also harmful?

Enigmata

Play Enigmata

Aug. 24, 2009

Rating: 0

My God, the first thing this game does is it asks you whether you want sound on or off. 5/5.

Pandemic: American Swine

Play Pandemic: American Swine

Jul. 25, 2009

Rating: 0

Needs an "execute infected" operation or a speed-up function

Rabbit Wants Cake

Play Rabbit Wants Cake

Jul. 22, 2009

Rating: 0

Yeah, programming from Chronotron + the same old Portal references and messages. That's not original. The game stops being fun very fast.

Just Chatting

Play Just Chatting

Jul. 16, 2009

Rating: 0

0/5 needs badges

Meat Boy

Play Meat Boy

Jul. 06, 2009

Rating: 0

This game is exactly why i have ice skating. Well, maybe not, but the meat slab is just too slippery

Dynamic Systems

Play Dynamic Systems

Jun. 27, 2009

Rating: 0

IMHO, too much pixel-hunting (TIM never really had that problem by the way), oh and too many obstacles can be bypassed -check out lvl 25 for instance, where you can just place a concave to lead the ball straight into the bucket.

me and the key

Play me and the key

Jun. 15, 2009

Rating: 0

Level 22 is a pain in the ass on a touchpad. FTL.

The Great Siege

Play The Great Siege

Apr. 14, 2009

Rating: 0

Buggy mouse controls FTL

SHIFT 2

Play SHIFT 2

Apr. 05, 2009

Rating: 0

Could use some love from the weighted companion cube. I.e. being able to retry the last scene if you die - like in Shift 3.

colorfill

Play colorfill

Apr. 05, 2009

Rating: -1

Oh, now the badge showed up. Also, the easiest way to do it is in lvl 1 - just dump all the other colours in the corners and trap the flier with purple several times. You can kill off the duplicates to avoid getting swarmed - or not.

colorfill

Play colorfill

Apr. 05, 2009

Rating: 0

Duplicating shapes - when you trap a shape (an enemy) in a block of the same colour (e.g. you have a purple flyer and you trap it in purple) your enemy gets duplicated. I duplicated 4 and didn't get the badge :(

Z-Rox

Play Z-Rox

Apr. 05, 2009

Rating: 0

This game finally made me realize that the name of Pentagon is Pentagon because it's a pentagon, lol

light-Bot

Play light-Bot

Apr. 05, 2009

Rating: 0

I found most to be pretty easy, except for 10 where I had to cram a little in F1. The trick is to use F1 to jump 1 cell further than you think you need to jump to. And in 11 I simply used F1 to go forward 4 times and light up, F2 to do both rows. In main all I had to do was call F2, jump off and turn - and repeat 3 times.

Exorbis 2

Play Exorbis 2

Apr. 03, 2009

Rating: 0

Ohh you mean the "Push it real good" badge, I didn't even notice it ><

Scriball

Play Scriball

Mar. 31, 2009

Rating: 0

Whoa, took me a whole hour to beat this on normal. The boss has only 2 modes/attacks, you need to hit him like 10 times or so.

Shopping Cart Hero

Play Shopping Cart Hero

Mar. 29, 2009

Rating: 0

Hint: you get 1800 even if you crash. Get all upgrades, hit the poles perfectly, as soon as you're airborne do a handstand and align the rockets at 90 degrees. As soon as you reach the starts, do a flip and (optionally) balance and land

Portal Defenders

Play Portal Defenders

Mar. 29, 2009

Rating: 0

This is stupid. The unavoidable damage is bigger than what you are healed for.

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