A small gripe: the mastery skill Discipline gives extra EXP if you are lower than that master, Dedication if you are higher leveled. This results in the fact that if you are the same level, you don't get the benefits of either. I would fix this to >= or <= or to Experience instead of level. Again a small gripe.
I'm not sure if this is the way it works, but it seems that encouragement actually lowers the requirements instead of making progress faster. This means that you should just wait a few minutes and then click until the hero feels ecstatic and not continuously.
The rest of the special achievements are wearing fully upgraded gear of the same kind (Iron Man is fully upgraded Iron and so on...)
Just a heads up, you can also buy everything by double clicking.
I came upon a bug: after I defeated the first planet, I could already buy stuff and I used all my money, then the tutorial bought a Shield generator and now I have -400 and no way to advance because I can't buy the upgrade.
Thanks for reporting this, I have to double check the tutorial to make sure you cannot buy things before you are supposed to to avoid this situation. If you start a "new campaign" from the main menu you should be able to redo the tutorial and avoiding the point where you got trapped. Thanks for playing, I hope you'll give it another chance!
I just started this game and I'm loving it! And I don't know if it will be useful later, but is possible to make the shooting be changed to the keyboard- arrows? Since you can only shoot in 4 directions, this might be useful if you have a touchpad or if you jump and then the mouse won't shift so you shoot in another direction.
I could probably do that. The problem is that later upgrades absolutely require the mouse. For example, the phase torpedoes fire exactly at the mouse cursor, the portal generator uses the mouse to determine where the portals go, the bluetonium manipulator is used to direct unstable bluetonium or click and drag depleted bluetonium, and every single throwable weapon (grenade and turrets) uses the mouse to determine the angle and power of the throw.
Ok, nice game but it could use a few tweaks:
1. the rat is annoying, too frequent and really hard to notice if you play muted.
2. There should be a way to upgrade/build a better elevator. This one is too slow and I missed quite a few services by just not getting there in time (with only 3 floors).
3. Make it so that if I have assigned someone already (the timer goes brown) and I click on the "!", that I won't end up at the same service that I have just assigned.
For the rest it's a really good game.
oh wow... good eye! Adding to the list of bugs